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MPP Partial Hsl Character - MPP_PartialHslCharacter.js
Plugin desc : Change the color of part of the character graphic.
License : MIT License
Author : Mokusei Penguin
Website : http://woodpenguin.blog.fc2.com/
Desc page : https://woodpenguin.web.fc2.com/MV_Plugin/PartialHslCharacter.html
File name : MPP_PartialHslCharacter.js
Help of plugin :
* @target MZ * @plugindesc Change the color of part of the character graphic. * @author Mokusei Penguin * * @help [ver. 1.0.0] * - This plugin is for RPG Maker MZ. * - This plugin was created on an experimental basis. * - In some cases, we may not be able to respond to defects or requests. * * ▼ explanation * - Change the color by referring to the file name with ”_c” added to the * end of the character image file name. * - Pixels with an R value of 255 have their hue changed. * (Clothing and hair color by default) * - Pixels with a G value of 255 have their saturation changed. * (Clothing and hair color by default) * - The brightness of pixels with a B value of 255 will be changed. * (default hair color) * - Saturation and brightness can only be lowered. * * ▼ Annotation of event execution content * 〇 PartialHsl hue saturation lightness * hue : Set from 0-360 * saturation : Set from 0-255 / Not set:255 / Lowering only * lightness : Set from 0-255 / Not set:255 / Lowering only * - Change the HSL of some of the character images. * - This command applies only to the first annotation of the execution. * * ================================ * Mail : wood_penguin@yahoo.co.jp (@は半角) * Blog : http://woodpenguin.blog.fc2.com/ * License : MIT license * * @command setCharacterHsl * @desc This is a temporary change. It is reset when the event page is changed. * @arg character * @desc 0:this event, 1..:event id * @type number * @min 0 * @max 999 * @default 0 * @arg hue * @desc * @type number * @min 0 * @max 360 * @default 0 * @arg saturation * @desc * @type number * @min 0 * @max 255 * @default 255 * @arg lightness * @desc * @type number * @min 0 * @max 255 * @default 255 * * * @param Partial Hsl Images * @desc Please set the ”_c” image at the end. (Measures to exclude unused files) * @type file[] * @require 1 * @dir img/characters * @default [”Damage2_c”,”People1_c”,”People2_c”,”People4_c”] * * @param Preload Images * @desc Loads HSL images when the game starts. * @type boolean * @default false *