An open library of RPG Maker MZ plugins, powered by the community.

PGMZ - The Community-Driven Plugin Library for RPG Maker MZ

MZ plugins

MNKR KZR Element Chain State MZ - MNKR_KZR_ElementChainStateMZ.js

Plugin desc : Create a state that responds to an ally’s attack and performs a follow-up attack.

License : MIT License

Author : munokura

Website : http://x.com/munokura

Desc page : https://raw.githubusercontent.com/munokura/MNKR-MZ-plugins/master/MNKR_KZR_ElementChainStateMZ.js

File name : MNKR_KZR_ElementChainStateMZ.js

Help of plugin :

@target MZ
@url https://raw.githubusercontent.com/munokura/MNKR-MZ-plugins/master/MNKR_KZR_ElementChainStateMZ.js
@plugindesc Create a state that responds to an ally’s attack and performs a follow-up attack.
@author munokura
@license MIT License

@help
[State Settings]
Write the following in the state’s memo field.
<ElementChain:skillId,elementId>
Enter the skill ID to activate in skillId, and the attribute ID that responds
to elementId.

[Setting the Next Target]
If the target is a single target and that target is incapacitated,
do you want to set a new target?
Write <TargetNext> in the state’s memo field
to specify a new target. A random target will be selected.
Write <UntargetNext> in the state’s memo field
to not specify a new target or activate the state.

# Contact Information
This is a plugin originally created for RPG Maker MV that has been adapted for
use in MZ.
Please contact the modifier for any inquiries.

# Terms of Use
MIT License.
http://opensource.org/licenses/mit-license.php
Modifications and redistribution are permitted without permission from the
author,
and there are no restrictions on usage (commercial, R18, etc.).

@param NextTarget
@text If the target is unable to fight
@desc If the target becomes incapacitated, a new target will be set.
@type boolean
@default true

スポンサードリンク

-MZ plugins

Copyright© PGMZ - The Community-Driven Plugin Library for RPG Maker MZ , 2026 All Rights Reserved.