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Auto Load - AutoLoad.js
Plugin desc : Autoload Plugins
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com
Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/AutoLoad.js
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/AutoLoad.js
File name : AutoLoad.js
Help of plugin :
@target MZ @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/AutoLoad.js @plugindesc Autoload Plugins @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MZ-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- AutoLoad.js When more than one save file exists, this plugin automatically selects and loads the most recent save data. The timing of the automatic load can be selected using a parameter. This plugin requires the base plugin ”PluginCommonBase.js.” ”PluginCommonBase.js” is located in the following folder in the RPG Maker MZ installation folder: dlc/BasicResources/plugins/official Terms of Use: You may modify and redistribute this plugin without permission, and there are no restrictions on its use (commercial, R18+, etc.). This plugin is now yours. @param loadTiming @text Load Timing @desc This is the time when automatic loading will occur if a save file exists. @type select @default continue @option When the default item ”Continue” is selected @value continue @option When you start the game (title screen completely omitted) @value gameStart @option When you select an added item @value additional @param commandName @text Additional Command Name @desc This is the name of the added item when the load timing is set to ”When the added item is selected.” @default 最新データをロード @param commandIndex @text Additional Command Index @desc This is the display index of the added item when the load timing is set to ”When the added item is selected.” @type number @default 0 @command SAVE_TO_LOAD_DATA @text Save to the loaded data @desc Save to the loaded data. If you start a new game, create new data.