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Buff Extend - BuffExtend.js

Plugin desc : Buff Extension Plugin

License : MIT License

Author : Triacontane

Website : https://triacontane.blogspot.com

Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/BuffExtend.js

Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/BuffExtend.js

File name : BuffExtend.js

Help of plugin :

@target MZ
@url https://github.com/triacontane/RPGMakerMV/tree/mz_master/BuffExtend.js
@plugindesc Buff Extension Plugin
@author Triacontane
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/triacontane-MZ-plugins ).
Original plugin by Triacontane.
Please check the latest official version at:
https://triacontane.blogspot.com
-----

BuffExtend.js

This plugin allows you to increase the number of stacks of buffs and debuffs
and their multipliers.
You can also apply buffs and debuffs via plugin commands.
The icon will not change even if stacked three or more times.

To apply two or more levels of buffs or debuffs,
set two ”Enhance” skills or item features.

You can also set special messages for when two or more levels of buffs or
debuffs are applied, and when they have no effect.

This plugin requires the base plugin ”PluginCommonBase.js.”
”PluginCommonBase.js” is located in the following folder under the RPG Maker
MZ installation folder:
dlc/BasicResources/plugins/official

Terms of Use:
You may modify and redistribute this plugin without permission from the
author, and there are no restrictions on its use (commercial, 18+, etc.).
This plugin is now yours.

@param maxBuffCount
@text Maximum buff count
@desc The maximum number of times the buff can be stacked. If you specify 0, it will default to 2.
@type number
@default 0

@param maxDebuffCount
@text Maximum number of debuffs
@desc The maximum number of times the debuff can be stacked. If you specify 0, it will default to 2 times.
@type number
@default 0

@param buffRate
@text Buff multiplier
@desc This is the multiplier for increasing the effect of buffs/debuffs. It is specified as a percentage (%). If you specify 0, it will default to 25%.
@type number
@default 0

@param multiBuffMessage
@text Multi-buff message
@desc This message is displayed when a buff of two or more levels is applied.
@type string
@default %1の%2がぐーんと上がった!

@param multiDebuffMessage
@text Multi-debuff message
@desc This message is displayed when a debuff of two or more levels is applied.
@type string
@default %1の%2ががくっと下がった!

@param noEffectBuffMessage
@text No effect buff message
@desc Message to display when a buff is applied but has no effect.
@type string
@default %1の%2はこれ以上上がらない!

@param noEffectDebuffMessage
@text No effect debuff message
@desc This is the message displayed when a debuff is applied but has no effect.
@type string
@default %1の%2はこれ以上下がらない!

@command INCREASE_BUFF
@text Buff Progression
@desc The buff will progress by the specified amount.
@arg actorId
@text Actor ID
@desc The actor ID of the buff to progress.
@type actor
@default 0
@arg enemyIndex
@text Enemy Character Index
@desc The enemy character index for the buff to progress. If an actor ID is specified, that will take priority.
@type number
@default -1
@min -1
@arg paramId
@text Parameter ID
@desc The parameter ID of the buff to progress.
@type select
@default 0
@option Max HP
@value 0
@option Max MP
@value 1
@option Attack Power
@value 2
@option Defense power
@value 3
@option magic power
@value 4
@option magic defense
@value 5
@option agility
@value 6
@option luck
@value 7
@arg count
@text Progress Value
@desc The buff value to progress. A negative value will result in a debuff.
@type number
@default 1
@min -999
@max 999
@arg turn
@text Sustained Turn
@desc The duration of the buff you are progressing.
@type number
@default 1

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