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Cast Time Control - CastTimeControl.js
Plugin desc : Cast Time Control Plugin
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com
Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/CastTimeControl.js
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/CastTimeControl.js
File name : CastTimeControl.js
Help of plugin :
@target MZ @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/CastTimeControl.js @plugindesc Cast Time Control Plugin @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MZ-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- CastTimeControl.js Provides a feature that allows you to change the cast time (casting time) multiplier in time-progress battles. Please specify the following in the memo field (※1) of the database that contains the feature: - Cast time will be doubled. <Cast Time Multiplier: 200> <CastTimeRate: 200> - Cast time multiplier is only effective for skill type [1]. <Cast Time Multiplier Skill Type: 1> <CastTimeRateSkillType: 1> ※1 Actor, Class, Weapon, Armor, Enemy Character, State Cast time will function when a negative value is set for the ”Speed Correction” of a skill, etc. This plugin requires the base plugin ”PluginCommonBase.js.” ”PluginCommonBase.js” is located in the following folder under the RPG Maker MZ installation folder. dlc/BasicResources/plugins/official Terms of Use: You may modify and redistribute this plugin without permission from the author, and there are no restrictions on its use (commercial, 18+, etc.). This plugin is now yours.