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Damage Popup Customize - DamagePopupCustomize.js

Plugin desc : Damage popup adjustment plugin

License : MIT License

Author : Triacontane

Website : https://triacontane.blogspot.com

Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/DamagePopupCustomize.js

Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/DamagePopupCustomize.js

File name : DamagePopupCustomize.js

Help of plugin :

@target MZ
@url https://github.com/triacontane/RPGMakerMV/tree/mz_master/DamagePopupCustomize.js
@plugindesc Damage popup adjustment plugin
@author Triacontane
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/triacontane-MZ-plugins ).
Original plugin by Triacontane.
Please check the latest official version at:
https://triacontane.blogspot.com
-----

DamagePopupCustomize.js

Adjusts the display content and color of the damage popup.
Set the information using the parameters. If not set, the default values will
be used.
Color information can be selected from the text color, or you can specify
colors using CSS.

This plugin requires the base plugin ”PluginCommonBase.js.”
”PluginCommonBase.js” is located in the following folder under the RPG Maker
MZ installation folder:
dlc/BasicResources/plugins/official

Terms of Use:
You may modify and redistribute this plugin without permission, and there are
no restrictions on its use (commercial, 18+, etc.).
This plugin is now yours.

@param fontSize
@text Font size
@desc Damage popup font size. Defaults to base font size + 4.
@type number
@default 0

@param enemyHpDamageColor
@text Enemy HP damage color
@desc This is the color of the enemy’s HP damage. Select from the text colors or enter the color information directly.
@type color
@default 0

@param enemyHpRecoveryColor
@text Enemy HP recovery color
@desc This is the color of enemy HP recovery. Select from the text colors or enter the color information directly.
@type color
@default 0

@param enemyMpDamageColor
@text Enemy MP damage color
@desc This is the color of the enemy’s MP damage. Select from the text colors or enter the color information directly.
@type color
@default 0

@param enemyMpRecoveryColor
@text Enemy MP recovery color
@desc This is the color of enemy MP recovery. Select from the text colors or enter the color information directly.
@type color
@default 0

@param actorHpDamageColor
@text Ally HP damage color
@desc The color of allies’ HP damage. Select from the text colors or enter the color information directly.
@type color
@default 0

@param actorHpRecoveryColor
@text Ally HP recovery color
@desc The color of ally HP recovery. Select from the text colors or enter the color information directly.
@type color
@default 0

@param actorMpDamageColor
@text Ally MP damage color
@desc The color of allies’ MP damage. Select from the text colors or enter the color information directly.
@type color
@default 0

@param actorMpRecoveryColor
@text Ally MP recovery color
@desc The color of allies’ MP recovery. Select from the text colors or enter the color information directly.
@type color
@default 0

@param elementPopupColors
@text Attribute Popup Color
@desc Set the popup color for each attribute. The corresponding attribute IDs are listed in order from the top. 0 means no attribute.
@type color[]
@default []

@param actorPopupOffsetX
@text Ally Popup X Coordinate Correction
@desc X coordinate offset for friendly popups. Default is 0.
@type number
@default 0
@min -999

@param actorPopupOffsetY
@text Ally Pop-up Y Coordinate Correction
@desc Y coordinate offset for friendly popups. Default is 0.
@type number
@default 0
@min -999

@param enemyPopupOffsetX
@text Enemy popup X coordinate correction
@desc X coordinate offset for enemy popup. Default is 0.
@type number
@default 0
@min -999

@param enemyPopupOffsetY
@text Enemy popup Y coordinate correction
@desc The Y coordinate offset for enemy popups. Default is 0.
@type number
@default 0
@min -999

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