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System Sound Customize - SystemSoundCustomize.js
Plugin desc : System sound effect change plugin
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com
Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/SystemSoundCustomize.js
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/SystemSoundCustomize.js
File name : SystemSoundCustomize.js
Help of plugin :
@target MZ @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/SystemSoundCustomize.js @plugindesc System sound effect change plugin @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MZ-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- SystemSoundCustomize.js Allows you to change system sound effects during the game. Specify the type and sound effect information using the plugin command. This plugin requires the base plugin ”PluginCommonBase.js.” ”PluginCommonBase.js” is located in the following folder under the RPG Maker MZ installation folder: dlc/BasicResources/plugins/official Terms of Use: You may modify and redistribute this plugin without permission from the author, and there are no restrictions on its use (commercial, 18+, etc.). This plugin is now yours. @command CHANGE_SYSTEM_SE @text System sound effect changes @desc Changes the system sound effect to the specified file. @arg type @text Sound effect type @desc The type of sound effect to change. @type select @default 0 @option 0: Cursor @value 0 @option 1:Decision @value 1 @option 2: Cancel @value 2 @option 3: Buzzer @value 3 @option 4: Equipment @value 4 @option 5: Save @value 5 @option 6: Load @value 6 @option 7: Battle begins @value 7 @option 8: Escape @value 8 @option 9: Enemy attack @value 9 @option 10: Enemy Damage @value 10 @option 11: Enemy disappearance @value 11 @option 12: Boss disappearance 1 @value 12 @option 13: Boss Annihilation 2 @value 13 @option 14: Ally Damage @value 14 @option 15: Ally unable to fight @value 15 @option 16: Recovery @value 16 @option 17: Miss @value 17 @option 18: Avoid @value 18 @option 19: Magic Evasion @value 19 @option 20: Magic Reflection @value 20 @option 21: Shop @value 21 @option 22: Use an item @value 22 @option 23: Use skill @value 23 @arg name @text file @desc The file name of the sound effect to change. If you specify an empty file name, it will revert to the default sound effect. @type file @dir audio/se @arg volume @text volume @desc The volume of the sound effect to change. @type number @default 90 @max 100 @arg pitch @text pitch @desc The pitch of the sound effect to change. @type number @default 100 @min 50 @max 150 @arg pan @text phase @desc This is the phase (position) of the sound effect to be changed. @type number @default 0 @min -100 @max 100