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Timer Count In Menu - TimerCountInMenu.js
Plugin desc : Timer count plugin on the menu screen
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com
Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/TimerCountInMenu.js
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/TimerCountInMenu.js
File name : TimerCountInMenu.js
Help of plugin :
@target MZ @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/TimerCountInMenu.js @plugindesc Timer count plugin on the menu screen @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MZ-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- TimerCountInMenu.js This plugin will count down the timer on the menu screen and shop screen. You can specify whether or not this will occur on each screen using parameters. You can also move to the map screen when the timer expires. Terms of Use: You may modify and redistribute this plugin without permission from the author, and there are no restrictions on its use (commercial, 18+, etc.). This plugin is now yours. @param behaviorInMenu @text Works on the menu screen @desc The timer runs on the menu screen and on subsequent screens. @type boolean @default true @param behaviorInNameInput @text Works on the name input screen @desc Start the timer on the name entry screen. @type boolean @default true @param behaviorInShop @text Works on the shop screen @desc Activate the timer on the shop screen. @type boolean @default true @param behaviorInSave @text Works on the save screen @desc Activate the timer on the save screen. @type boolean @default true @param expireToMap @text Time runs out and the map changes @desc If the time runs out, you will be forced to go to the map screen. @type boolean @default true