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NUUN Auto Dead Member Change - NUUN_AutoDeadMemberChange.js

Plugin desc : Automatic replacement of deceased members

License : MIT License

Author : NUUN

Website : https://github.com/nuun888/MZ/blob/master/NUUN_AutoDeadMemberChange.js

Download Page : https://raw.githubusercontent.com/nuun888/MZ/master/NUUN_AutoDeadMemberChange.js

File name : NUUN_AutoDeadMemberChange.js

Help of plugin :

* @target MZ
 * @plugindesc Automatic replacement of deceased members
 * @author NUUN
 * @base NUUN_Base
 * @orderAfter NUUN_Base
 * @version 1.0.0
 * 
 * @help
 * When a member becomes incapacitated, they will be automatically replaced.
 * By default, replacements are set when all members are killed, so if you want to replace members every time they are incapacitated, set "Members are replaced every time a death occurs" to true and specify the specified switch ID.
 * 
 * Terms of Use
 * This plugin is distributed under the MIT license.
 * 
 * Log
 * 4/29/2025 Ver.1.0.0
 * First edition.
 * 
 * @param AutoDeadMemberChangeSwitch
 * @desc Switch ID to disable automatic replacement when incapacitated. 0 is always enabled
 * @text Automation rotation disable switch ID
 * @type switch
 * @default 0
 * 
 * @param AutoDeadMemberChangeModeSwitch
 * @desc Whenever a battle incapacity occurs, the battle members are replaced. If false, the battle members are all killed.
 * @text Members are replaced every time a death occurs
 * @type switch
 * @default 0
 * 
 * @param ExcludedActors
 * @desc Enter the evaluation formula for the target to be excluded from the battle members to be replaced. actor: Actor's game data
 * @text Substitution excluded actors
 * @type combo[]
 * @option 'actor.isFixed();//Fixed actor exclusion'
 * @option 'actor.isBattleFixed();//Combat Actors Excluded'
 * @default 
 *

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