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NUUN Auto Dead Member Change - NUUN_AutoDeadMemberChange.js
Plugin desc : Automatic replacement of deceased members
License : MIT License
Author : NUUN
Website : https://github.com/nuun888/MZ/blob/master/NUUN_AutoDeadMemberChange.js
Download Page : https://raw.githubusercontent.com/nuun888/MZ/master/NUUN_AutoDeadMemberChange.js
File name : NUUN_AutoDeadMemberChange.js
Help of plugin :
* @target MZ * @plugindesc Automatic replacement of deceased members * @author NUUN * @base NUUN_Base * @orderAfter NUUN_Base * @version 1.0.0 * * @help * When a member becomes incapacitated, they will be automatically replaced. * By default, replacements are set when all members are killed, so if you want to replace members every time they are incapacitated, set "Members are replaced every time a death occurs" to true and specify the specified switch ID. * * Terms of Use * This plugin is distributed under the MIT license. * * Log * 4/29/2025 Ver.1.0.0 * First edition. * * @param AutoDeadMemberChangeSwitch * @desc Switch ID to disable automatic replacement when incapacitated. 0 is always enabled * @text Automation rotation disable switch ID * @type switch * @default 0 * * @param AutoDeadMemberChangeModeSwitch * @desc Whenever a battle incapacity occurs, the battle members are replaced. If false, the battle members are all killed. * @text Members are replaced every time a death occurs * @type switch * @default 0 * * @param ExcludedActors * @desc Enter the evaluation formula for the target to be excluded from the battle members to be replaced. actor: Actor's game data * @text Substitution excluded actors * @type combo[] * @option 'actor.isFixed();//Fixed actor exclusion' * @option 'actor.isBattleFixed();//Combat Actors Excluded' * @default *