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NUUN Final Attack - NUUN_FinalAttack.js

Plugin desc : Final Attack Features

License : MIT License

Author : NUUN

Website : https://github.com/nuun888/MZ/blob/master/NUUN_FinalAttack.js

Download Page : https://raw.githubusercontent.com/nuun888/MZ/master/NUUN_FinalAttack.js

File name : NUUN_FinalAttack.js

Help of plugin :

* @target MZ
 * @plugindesc Final Attack Features
 * @author NUUN
 * @base NUUN_Base
 * @orderAfter NUUN_Base
 * @version 1.1.7
 * 
 * @help
 * Implement final attack.
 * 
 * Note with features
 * <FinalAttack:1> 
 * When you become incapacitated, the skill specified in #1 of the final attack settings will be activated.
 * Skill costs are not taken into consideration, so if there is a skill cost, the number may be displayed as a negative number.
 * You can specify multiple skills that can be set.
 * 
 * Specification
 * If the final attack interrupts with two or more actions, the action ends at that point.
 * 
 * Log
 * 7/27/2024 Ver.1.1.7
 * Some processing has been corrected.
 * 7/21/2024 Ver.1.1.6
 * Fixed an issue where an error would occur when using an item on an actor from the menu screen.
 * 7/13/2024 Ver.1.1.5
 * Fixed some plugin conflicts.
 * Fixed the timing of skill selection for Final Attack.
 * 7/3/2024 Ver.1.1.4
 * Fixed an issue where the skill cost-free setting was not being applied.
 * Fixed a problem where skills would not be activated if all target members were incapacitated.
 * 6/30/2024 Ver.1.1.3
 * Fixed an issue where monster images would not disappear at the end of battle and final attacks would not be executed.
 * Added the ability to enable skill costs.
 * 6/4/2024 Ver.1.1.2
 * Fixed Final Attack skill not being added if skill cost is insufficient.
 * 11/12/2022 Ver.1.1.1
 * Changed the display in languages other than Japanese to English.
 * 5/8/2022 Ver.1.1.0
 * Added a function to attack the battler who stabbed the finisher.
 * Fixed the problem that an error occurs when specifying an id with no skill set.
 * 5/3/2021 Ver.1.0.1
 * A little fix.
 * 5/3/2021 Ver.1.0.0
 * first edition.
 * 
 * @param FinalAttack
 * @desc Sets the skill for final attack.
 * @text Final attack settings
 * @type struct<FinalAttackList>[]
 * @default []

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