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NUUN Battle Position - NUUN_BattlePosition.js
Plugin desc : Actor and enemy coordinate adjustment when changing resolution, battle background Y coordinate adjustment plugin
License : MIT License
Author : NUUN
Website : https://github.com/munokura/NUUN-MZ-plugins/blob/master/oldVer/NUUN_BattlePosition.js
Desc page : https://github.com/nuun888/MZ
Download Page : https://raw.githubusercontent.com/munokura/NUUN-MZ-plugins/master/oldVer/NUUN_BattlePosition.js
File name : NUUN_BattlePosition.js
Help of plugin :
@target MZ @url https://github.com/nuun888/MZ @plugindesc Actor and enemy coordinate adjustment when changing resolution, battle background Y coordinate adjustment plugin @author NUUN @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/NUUN-MZ-plugins ). Original plugin by NUUN. Please check the latest official version at: https://github.com/nuun888/MZ ----- Fixed an issue where enemy and actor display coordinates would be displayed relative to the top left of the UI screen when the UI size was changed. You can also adjust the coordinates of actors and enemies. You can also adjust the Y coordinate of the battle background. Fixed an issue where the icon displayed when a state was assigned to an enemy that was cut off at the top of the screen would be cut off from the screen. Terms of Use This plugin is distributed under the MIT License. @param ActorSideViewXPosition @text Actor X Position @desc Moves the base X coordinate of the actor. @type number @default 0 @param ActorSideViewYPosition @text Actor Y Position @desc Moves the base Y coordinate of the actor. @type number @default 0 @min -999 @param EnemyXPositionMode @text Enemy X-shift coordinate mode when UI width is changed @desc Specifies how enemies shift when the UI width is changed. (true: Shift to the right as is false: Shift in proportion to the UI width size) @type boolean @default true @param EnemyXPosition @text Enemy X Position @desc Moves the enemy's base X coordinate. @type number @default 0 @min -999 @param EnemyYPosition @text Enemy Y Position @desc Moves the enemy's base Y coordinate. @type number @default 0 @min -999 @param BackgroundFit @text Screen size adjustment @desc Adjust the battle background to fit the screen size (front view only). @type boolean @default false @param BackgroundPosition @text Battle background Y position @desc Moves the Y coordinate of the battle background. @type number @default 0 @min -999