An open library of RPG Maker MZ plugins, powered by the community.

PGMZ - The Community-Driven Plugin Library for RPG Maker MZ

MZ plugins

Dark Plasma Equip Type Status Bonus Trait - DarkPlasma_EquipTypeStatusBonusTrait.js

Plugin desc : Status bonus characteristics by equipment type

License : MIT License

Author : DarkPlasma

Website : https://github.com/munokura/DarkPlasma-MZ-Plugins/blob/main/DarkPlasma_EquipTypeStatusBonusTrait.js

Desc page : https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release

Download Page : https://raw.githubusercontent.com/munokura/DarkPlasma-MZ-Plugins/main/DarkPlasma_EquipTypeStatusBonusTrait.js

File name : DarkPlasma_EquipTypeStatusBonusTrait.js

Help of plugin :

@target MZ
@url https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release
@plugindesc Status bonus characteristics by equipment type
@author DarkPlasma
@license MIT

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/DarkPlasma-MZ-Plugins ).
Original plugin by DarkPlasma.
Please check the latest official version at:
https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release
-----

version: 2.3.1
By entering notetags in the specified format in the memo field of an
actor/class/weapon/armor/state, you can add stat bonus features that become
active when equipped with a specific weapon or armor type.

Stat bonuses available when equipped with a specific weapon type.
<weaponTypeBonus:[weaponType]:[statusType]:[value]>
Status bonuses available when equipped with a specific armor type.
<armorTypeBonus:[armorType]:[statusType]:[value]>

[statusType]:
mhp: Maximum HP bonus
mmp: Maximum MP bonus
atk: Attack power bonus
def: Defense power bonus
mat: Magic attack power bonus
mdf: Magic defense power bonus
agi: Agility bonus
luk: Luck bonus
hit: Hit rate bonus
eva: Evade rate bonus
cri: Critical hit rate bonus
cev: Critical hit evasion rate bonus
mev: Magic evade rate bonus
mrf: Magic reflection rate bonus
cnt: Counterattack rate bonus
hrg: HP regeneration rate bonus
mrg: MP regeneration rate bonus
trg: TP regeneration rate bonus

Example: +5% hit rate when equipped with an axe weapon type
<weaponTypeBonus:axe:hit:5>

Example: +10 defense and +5% dodge rate when equipped with a shield armor type
<armorTypeBonus:
shield:def:10
shield:eva:5
>

This plugin requires the following plugin:
DarkPlasma_AllocateUniqueTraitId version:1.0.1
If using with the following plugin, add it below it:
DarkPlasma_AllocateUniqueTraitId

スポンサードリンク

-MZ plugins

Copyright© PGMZ - The Community-Driven Plugin Library for RPG Maker MZ , 2026 All Rights Reserved.