An open library of RPG Maker MZ plugins, powered by the community.

PGMZ - The Community-Driven Plugin Library for RPG Maker MZ

MZ plugins

Dark Plasma Exp Rate Trait For Enemy - DarkPlasma_ExpRateTraitForEnemy.js

Plugin desc : Enemy character experience multiplier features

License : MIT License

Author : DarkPlasma

Website : https://github.com/munokura/DarkPlasma-MZ-Plugins/blob/main/DarkPlasma_ExpRateTraitForEnemy.js

Desc page : https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release

Download Page : https://raw.githubusercontent.com/munokura/DarkPlasma-MZ-Plugins/main/DarkPlasma_ExpRateTraitForEnemy.js

File name : DarkPlasma_ExpRateTraitForEnemy.js

Help of plugin :

@target MZ
@url https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release
@plugindesc Enemy character experience multiplier features
@author DarkPlasma
@license MIT

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/DarkPlasma-MZ-Plugins ).
Original plugin by DarkPlasma.
Please check the latest official version at:
https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release
-----

version: 1.0.0
Sets an experience point multiplier trait for enemy characters.

When an enemy character with this trait is defeated,
their own experience points will be multiplied by the multiplier.

<expRateForEnemy:150>
For example, writing this like this will multiply their experience points by
1.5.

By adding this trait to a state that persists even when incapacitated,
you can create a state in which the experience points increase when the enemy
is defeated while the trait is active.

This plugin requires the following plugin:
DarkPlasma_AllocateUniqueTraitId version:1.0.2

スポンサードリンク

-MZ plugins

Copyright© PGMZ - The Community-Driven Plugin Library for RPG Maker MZ , 2026 All Rights Reserved.