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Dark Plasma Exp Rate Trait For Enemy - DarkPlasma_ExpRateTraitForEnemy.js
Plugin desc : Enemy character experience multiplier features
License : MIT License
Author : DarkPlasma
Website : https://github.com/munokura/DarkPlasma-MZ-Plugins/blob/main/DarkPlasma_ExpRateTraitForEnemy.js
Desc page : https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release
Download Page : https://raw.githubusercontent.com/munokura/DarkPlasma-MZ-Plugins/main/DarkPlasma_ExpRateTraitForEnemy.js
File name : DarkPlasma_ExpRateTraitForEnemy.js
Help of plugin :
@target MZ @url https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release @plugindesc Enemy character experience multiplier features @author DarkPlasma @license MIT @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/DarkPlasma-MZ-Plugins ). Original plugin by DarkPlasma. Please check the latest official version at: https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release ----- version: 1.0.0 Sets an experience point multiplier trait for enemy characters. When an enemy character with this trait is defeated, their own experience points will be multiplied by the multiplier. <expRateForEnemy:150> For example, writing this like this will multiply their experience points by 1.5. By adding this trait to a state that persists even when incapacitated, you can create a state in which the experience points increase when the enemy is defeated while the trait is active. This plugin requires the following plugin: DarkPlasma_AllocateUniqueTraitId version:1.0.2