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Dark Plasma Fix Parameter Trait - DarkPlasma_FixParameterTrait.js

Plugin desc : Features that fix ability scores

License : MIT License

Author : DarkPlasma

Website : https://github.com/munokura/DarkPlasma-MZ-Plugins/blob/main/DarkPlasma_FixParameterTrait.js

Desc page : https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release

Download Page : https://raw.githubusercontent.com/munokura/DarkPlasma-MZ-Plugins/main/DarkPlasma_FixParameterTrait.js

File name : DarkPlasma_FixParameterTrait.js

Help of plugin :

@target MZ
@url https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release
@plugindesc Features that fix ability scores
@author DarkPlasma
@license MIT

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/DarkPlasma-MZ-Plugins ).
Original plugin by DarkPlasma.
Please check the latest official version at:
https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release
-----

Version: 1.0.2
By entering the specified description in the memo field of an
actor/job/equipment/state,
you can apply a feature that fixes stat values.
The behavior of applying multiple fixed value features to the same parameter
is undefined.
This feature applies regardless of any increases or decreases in stat values
caused by other equipment or features.

Basic Syntax:
<fixParameter:[effect]:[value]>
Fixes the parameter specified by [effect] to [value].
[value] can be a half-width number or the ¥V[x] notation. (Nesting is not
allowed)

[effect]:
mhp: Max HP
mmp: Max MP
atk: Attack Power
def: Defense Power
mat: Magic Attack Power
mdf: Magic Defense Power
agi: Agility
luk: Luck
hit: Hit Rate
eva: Evade Rate
cri: Critical Hit Rate
cev: Critical Hit Evade Rate
mev: Magic Evade Rate
mrf: Magic Reflect Rate
cnt: Counterattack Rate
hrg: HP Regeneration Rate
mrg: MP Regeneration Rate
trg: TP Regeneration Rate

To set multiple parameters:
<fixParameter:
[effect1]:[value1]
[effect2]:[value2]
>

This plugin requires the following plugin:
DarkPlasma_AllocateUniqueTraitId version:1.0.1
If using with the following plugin, add it below it.
DarkPlasma_EquipTypeStatusBonusTrait

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