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Dark Plasma Heal On Battle Start Trait - DarkPlasma_HealOnBattleStartTrait.js
Plugin desc : Traits that are recovered at the start of battle
License : MIT License
Author : DarkPlasma
Website : https://github.com/munokura/DarkPlasma-MZ-Plugins/blob/main/DarkPlasma_HealOnBattleStartTrait.js
Desc page : https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release
Download Page : https://raw.githubusercontent.com/munokura/DarkPlasma-MZ-Plugins/main/DarkPlasma_HealOnBattleStartTrait.js
File name : DarkPlasma_HealOnBattleStartTrait.js
Help of plugin :
@target MZ @url https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release @plugindesc Traits that are recovered at the start of battle @author DarkPlasma @license MIT @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/DarkPlasma-MZ-Plugins ). Original plugin by DarkPlasma. Please check the latest official version at: https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release ----- version: 1.0.0 You can set the trait to recover at the start of battle. <healHpOnBattleStart:x> Recovers x% HP at the start of battle. <healMpOnBattleStart:x> Recovers x% MP at the start of battle. <healTpOnBattleStart:x> Recovers x% TP at the start of battle. If you have multiple of these traits, their effects will be added together. This plugin requires the following plugin: DarkPlasma_AllocateUniqueTraitId version:1.0.2 If using with the following plugin, add it below it. DarkPlasma_AllocateUniqueTraitId