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Dark Plasma Move To Point - DarkPlasma_MoveToPoint.js

Plugin desc : Moves a player or event to a specified coordinate.

License : MIT License

Author : DarkPlasma

Website : https://github.com/munokura/DarkPlasma-MZ-Plugins/blob/main/DarkPlasma_MoveToPoint.js

Desc page : https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release

Download Page : https://raw.githubusercontent.com/munokura/DarkPlasma-MZ-Plugins/main/DarkPlasma_MoveToPoint.js

File name : DarkPlasma_MoveToPoint.js

Help of plugin :

@target MZ
@url https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release
@plugindesc Moves a player or event to a specified coordinate.
@author DarkPlasma
@license MIT

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/DarkPlasma-MZ-Plugins ).
Original plugin by DarkPlasma.
Please check the latest official version at:
https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release
-----

version: 1.0.1
Provides plugin commands to move players and events to specified coordinates.

@command movePlayerTo
@text Move the player
@arg x
@text X coordinate
@desc Set the destination X coordinate.
@type number
@default 0

@arg y
@text Y coordinate
@desc Set the destination Y coordinate.
@type number
@default 0

@arg skip
@text Skip if you can't move
@type boolean
@default false

@arg wait
@text Wait until completion
@type boolean
@default true

@command moveThisTo
@text Move this event
@arg x
@text X coordinate
@desc Set the destination X coordinate.
@type number
@default 0

@arg y
@text Y coordinate
@desc Set the destination Y coordinate.
@type number
@default 0

@arg skip
@text Skip if you can't move
@type boolean
@default false

@arg wait
@text Wait until completion
@type boolean
@default true

@command moveEventTo
@text Move an event
@arg eventId
@text Event ID
@type number
@default 0
@min 1

@arg x
@text X coordinate
@desc Set the destination X coordinate.
@type number
@default 0

@arg y
@text Y coordinate
@desc Set the destination Y coordinate.
@type number
@default 0

@arg skip
@text Skip if you can't move
@type boolean
@default false

@arg wait
@text Wait until completion
@type boolean
@default true

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