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Dark Plasma Sever Immortality - DarkPlasma_SeverImmortality.js
Plugin desc : Actions that make a defeated opponent unable to revive
License : MIT License
Author : DarkPlasma
Website : https://github.com/munokura/DarkPlasma-MZ-Plugins/blob/main/DarkPlasma_SeverImmortality.js
Desc page : https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release
Download Page : https://raw.githubusercontent.com/munokura/DarkPlasma-MZ-Plugins/main/DarkPlasma_SeverImmortality.js
File name : DarkPlasma_SeverImmortality.js
Help of plugin :
@target MZ @url https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release @plugindesc Actions that make a defeated opponent unable to revive @author DarkPlasma @license MIT @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/DarkPlasma-MZ-Plugins ). Original plugin by DarkPlasma. Please check the latest official version at: https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release ----- Version: 1.0.2 When an enemy is defeated with a skill or item that has the following notetag, the target will become immortal. <severImmortality> Resurrection occurs when an enemy that has been incapacitated returns to battle through one of the following reasons: - Recovering with an HP recovery skill - Removing the incapacity state with an action that removes it - Recovering with the event command "Fully Recover Enemy Character" - Removing the incapacity state with the event command "Change Enemy Character's State"