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Angry State - AngryState.js
Plugin desc : Rage State Ver1.0.0 (2025/1/1)
License : MIT License
Author : PotatoDragon
Website : https://github.com/pota-gon/RPGMakerMZ/wiki
Desc page : https://raw.githubusercontent.com/pota-gon/RPGMakerMZ/refs/heads/main/plugins/Data/State/AngryState.js
Download Page : https://raw.githubusercontent.com/munokura/PotatoDragon-MZ-plugins/main/AngryState.js
File name : AngryState.js
Help of plugin :
@target MZ @url https://raw.githubusercontent.com/pota-gon/RPGMakerMZ/refs/heads/main/plugins/Data/State/AngryState.js @plugindesc Rage State Ver1.0.0 (2025/1/1) @author PotatoDragon @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/PotatoDragon-MZ-plugins ). Original plugin by PotatoDragon. Please check the latest official version at: https://github.com/pota-gon/RPGMakerMZ/wiki ----- ## Overview Applies a specified state to a specific character when they are defeated. ## Usage 1. Create a state to apply when they are in an enraged state. Check "Release at end of battle." 2. Set the state created in 1 to the "Enraged State" plugin parameter. 3. Add the actor's anger settings in the "Enraged Actor" plugin parameter. 4. Add the enemy character's anger settings in the "Enraged Enemy" plugin parameter. 5. The enraged state will be applied according to the settings you made in battle. @param AngryState @text Rage State @desc State added when in rage state @type state @default 0 @param AngryActors @text Angry Actor @desc Actor Anger Settings @type struct<FriendActors>[] @default [] @param AngryEnemies @text Angry Enemy Character @desc Enemy character anger settings @type struct<FriendEnemies>[] @default []