Welcome to PGMZ! My goal is to make it easy for everyone to find and share great plugins for creating amazing games. As a plugin developer myself, I'm excited to grow this community with all of you.
Member State - MemberState.js
Plugin desc : Member State Ver1.0.0 (2025/1/1)
License : MIT License
Author : PotatoDragon
Website : https://github.com/pota-gon/RPGMakerMZ/wiki
Desc page : https://raw.githubusercontent.com/pota-gon/RPGMakerMZ/refs/heads/main/plugins/Data/State/MemberState.js
Download Page : https://raw.githubusercontent.com/munokura/PotatoDragon-MZ-plugins/main/MemberState.js
File name : MemberState.js
Help of plugin :
@target MZ @url https://raw.githubusercontent.com/pota-gon/RPGMakerMZ/refs/heads/main/plugins/Data/State/MemberState.js @plugindesc Member State Ver1.0.0 (2025/1/1) @author PotatoDragon @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/PotatoDragon-MZ-plugins ). Original plugin by PotatoDragon. Please check the latest official version at: https://github.com/pota-gon/RPGMakerMZ/wiki ----- ## Overview Create a member state that applies to each member count. ## How to Use 1. Create a member state that applies to each member count. Check "Release at end of battle." 2. Set the member state in the plugin parameters. 3. A member state is granted for each member count in battle. @param MemberStates @text Member State @desc Member State Settings @type struct<MemberStates>[] @default []