Welcome to PGMZ! My goal is to make it easy for everyone to find and share great plugins for creating amazing games. As a plugin developer myself, I'm excited to grow this community with all of you.
NRP Dynamic Motion Map Event - NRP_DynamicMotionMapEvent.js
Plugin desc : v1.00 Motion the event with DynamicMotionMap.
License :
・Copyright: Retained
・Commercial Use: Allowed
・Modification: Allowed
・Redistribution: Allowed
・Details: See Download Page / In-plugin documentation
Author : Takeshi Sunagawa (http://newrpg.seesaa.net/)
Website : https://github.com/NewRPGProject/MZMV_Plugin/blob/main/NRP_DynamicMotionMapEvent.js
Desc page : http://newrpg.seesaa.net/article/478832629.html
Download Page : https://raw.githubusercontent.com/NewRPGProject/MZMV_Plugin/main/NRP_DynamicMotionMapEvent.js
File name : NRP_DynamicMotionMapEvent.js
Help of plugin :
Causes events to perform * side-view battle-like motions from a DynamicMotionMap. * Use the foot-stepping pattern of the character material for the motions. * * The following plugins are required * ・NRP_DynamicMotionMap.js * ・DRQ_EventMotions.js * * ※Please register this plugin below the above plugins. * * ■Usage * Register motion information in the DRQ_EventMotions.js plugin parameters. * The name of the registered motion * is used to call it from the DynamicMotion side. * The method is almost the same as in side-view battle. * * Example1: * <D-Motion/> * motion = skill * </D-Motion> * * Example2: * <D-Motion:attack/> * * ※The second method can only be used * if the motion is registered in the DynamicMotion template. * * ■Note * If you specify a loop motion, it will remain the same afterwards. * To cancel, call "clear" as shown below. * <D-Motion:clear/> * * [Terms] * There are no restrictions. * Modification, redistribution freedom, commercial availability, * and rights indication are also optional. * The author is not responsible, * but will deal with defects to the extent possible.