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NRP Original Rewards - NRP_OriginalRewards.js
Plugin desc : v1.00 Add original battle rewards.
License :
・Copyright: Retained
・Commercial Use: Allowed
・Modification: Allowed
・Redistribution: Allowed
・Details: See Download Page / In-plugin documentation
Author : Takeshi Sunagawa (https://newrpg.seesaa.net/)
Website : https://github.com/NewRPGProject/MZMV_Plugin/blob/main/NRP_OriginalRewards.js
Desc page : https://newrpg.seesaa.net/article/499770382.html
Download Page : https://raw.githubusercontent.com/NewRPGProject/MZMV_Plugin/main/NRP_OriginalRewards.js
File name : NRP_OriginalRewards.js
Help of plugin :
Add the original battle rewards and store them in a variable.
*
* -------------------------------------------------------------------
* [Usage]
* -------------------------------------------------------------------
* Set the original reward in the "RewardList" plugin parameters.
* You can set rewards for each enemy in the following two ways
*
* 1. Set the MetaName.
* Describe the MetaName and value in the note of the enemy.
* Example: If MetaName is TestReward, then <TestReward:100>.
*
* 2. Set the DefaultValue.
* For example, if "a.gold() / 10", then 1/10 of the enemy's gold
* will be obtained as original rewards.
* This is recommended when it is troublesome to set one by one.
*
* The above can be used in combination.
* If MetaName is specified, it takes precedence over MetaName,
* so it is possible to use fixed values only for bosses.
*
* -------------------------------------------------------------------
* [Rated Value]
* -------------------------------------------------------------------
* Rate after MetaName specifies a magnification factor
* for the default value.
* For example, if MetaName is TestReward,
*
* <TestRewardRate:200>
*
* would get a original rewards of twice the default value.
*
* -------------------------------------------------------------------
* [Terms]
* -------------------------------------------------------------------
* There are no restrictions.
* Modification, redistribution freedom, commercial availability,
* and rights indication are also optional.
* The author is not responsible,
* but will deal with defects to the extent possible.
*
* @-----------------------------------------------------
* @ [Plugin Parameters]
* @-----------------------------------------------------
*
* @param RewardList
* @type struct<Reward>[]
* @default ["{¥"Name¥":¥"Test Stone¥",¥"MetaName¥":¥"TestReward¥",¥"GainMessage¥":¥"%1 %2 received!¥",¥"GainMessagePosition¥":¥"gold¥",¥"Variable¥":¥"1¥",¥"DefaultValue¥":¥"¥",¥"MaxValue¥":¥"999999¥",¥"Switch¥":¥"¥"}"]
* @desc Define additional rewards.