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NRP Tpb Customize - NRP_TpbCustomize.js

Plugin desc : v1.00 Customize time progress battle.

License :
・Copyright: Retained
・Commercial Use: Allowed
・Modification: Allowed
・Redistribution: Allowed
・Details: See Download Page / In-plugin documentation

Author : Takeshi Sunagawa (http://newrpg.seesaa.net/)

Website : https://github.com/NewRPGProject/MZMV_Plugin/blob/main/NRP_TpbCustomize.js

Desc page : http://newrpg.seesaa.net/article/477425826.html

Download Page : https://raw.githubusercontent.com/NewRPGProject/MZMV_Plugin/main/NRP_TpbCustomize.js

File name : NRP_TpbCustomize.js

Help of plugin :

Customize time progress battle.
 * It's more for active mode.
 * 
 * The following settings are available.
 * You can also turn on/off each item.
 * 
 * [Common]
 * - The step forward at the time of command input is canceled.
 * - Simplify the speed calculation.
 * 
 * [For Active]
 * - Flash gauges even for actors other than the one being input.
 * - The left and right keys are used to switch actors.
 * 
 * For more information, please see below.
 * http://newrpg.seesaa.net/article/477425826.html
 * 
 * <Terms>
 * There are no restrictions.
 * Modification, redistribution freedom, commercial availability,
 * and rights indication are also optional.
 * The author is not responsible,
 * but we will respond to defects as far as possible.
 * 
 * @param noStepForward
 * @type boolean
 * @default true
 * @desc The step forward at the time of command input is canceled. It improves the unnatural motion of "forward, backward, and forward".
 * 
 * @param simpleSpeedCalc
 * @type boolean
 * @default false
 * @desc Simplify the speed calculation. (Cast included)
 * The actors' charge time is simply proportional to their agility.
 * 
 * @param <For Active>
 * 
 * @param chargedActorFlashGauge
 * @parent <For Active>
 * @type boolean
 * @default true
 * @desc Flashes the gauge of all actionable actors.
 * In contrast to the usual, it also covers actors other than the one being inputted.
 * 
 * @param changeActorLR
 * @parent <For Active>
 * @type boolean
 * @default true
 * @desc The left and right keys are used to switch actors.
 * Also, the Cancel key always opens the party command.

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