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Charge Time Control - ChargeTimeControl.js
Plugin desc : ProgressControlEffectPlugin
License : MIT License
Author : triacontane
Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/ChargeTimeControl.js
Download Page : https://raw.githubusercontent.com/triacontane/RPGMakerMV/refs/heads/mz_master/ChargeTimeControl.js
File name : ChargeTimeControl.js
Help of plugin :
* @plugindesc ProgressControlEffectPlugin * @target MZ * @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/ChargeTimeControl.js * @base PluginCommonBase * @author triacontane * * @command ChangeChargeTime * @desc Changes the charge time for the specified actors. * * @arg actorId * @desc This is the ID of the actor whose charge time is to be changed. * @default 0 * @type actor * * @arg operand * @desc The amount of charge time effect to be changed. * @default 0 * @type number * @min -100 * @max 100 * * @command ChangeEnemyChargeTime * @desc Changes the charge time of the specified enemy character. * * @arg enemyIndex * @desc The index of the enemy character to change the charge time. If you set it to -1, it becomes all of them. * @default 0 * @type number * @min -1 * * @arg operand * @desc The amount of charge time effect to be changed. * @default 0 * @type number * @min -100 * @max 100 * * @help ChargeTimeControl.js * * In time-progress battle, the effects of skills and items * can be added to the target * Gives the effect of increasing or decreasing the charge time. * You can add the following in the item or skill memo field. * <ChargeTime:50> // Increases the charge time by 50 (the maximum is 100). * <ChargeTime:-50> // Decreases the charge time by 50. * <ChargeTimeJs:f> // charge time by formula result. * * It also provides a command to change the charge time of the specified butler. * * It does not affect the cast time. * It is also disabled if the turn has already been turned in active time. * * This plugin is released under the MIT License.