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Plugin Base Function - PluginBaseFunction.js
Plugin desc : Plugin Common Functions
License : MIT License
Author : Triacontane
Website : https://www.rpgmakerweb.com/products/rpg-maker-mz
Desc page : https://raw.githubusercontent.com/triacontane/RPGMakerMZ/master/js/plugins/PluginBaseFunction.js
Download Page : C:Program Files (x86)SteamsteamappscommonRPG Maker MZdlcBasicResourcespluginslaunch PluginBaseFunction.js
File name : PluginBaseFunction.js
Help of plugin :
* @target MZ * @plugindesc Plugin Common Functions * @author Triacontane * @base PluginCommonBase * @orderAfter PluginCommonBase * @url https://raw.githubusercontent.com/triacontane/RPGMakerMZ/master/js/plugins/PluginBaseFunction.js * * @help PluginBaseFunction.js * * It is a base plugin that provides common functions. * Provides only functions, methods and does not affect the existing processing. * Also, additions to the function may increase but do not reduce or change the IO. * * - Added Functions * Returns whether the map needs to be reloaded or not. * $gamePlayer.isNeedMapReload(); * * Returns the first event whose event name matches the argument. * $gameMap.findEventByName(eventName); * * Returns the first value that matches the specified * name from the memo field of the database with the feature. * Game_BattlerBase.prototype.findTraitMetaFirst(names); * * Returns the largest value that matches the specified name * from the notes field of the database with the feature. * Game_BattlerBase.prototype.findTraitMetaMax(names); * * Returns the total value that matches the specified name * from the notes field of the database with the feature. * Game_BattlerBase.prototype.findTraitMetaSum(names); * * Returns whether one of the windows is active. * Scene_Base.prototype.isAnyWindowActive(); * * Returns whether the current scene matches a scene of the specified class. * SceneManager.isCurrentScene(sceneClass); * * Searches the database for exact matches on a given condition and returns the first one matched. * DataManager.searchDataItem(dataArray, columnName, columnValue); * * Stop all systems SE. * AudioManager.stopAllStaticSe(); * * Stop the specified system SE. * AudioManager.stopStaticSe(se); * * User Agreement: * You may alter or redistribute the plugin without permission. There are no restrictions on usage format * (such as adult- or commercial-use only). * This plugin is now all yours.