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SV Actor Position MZ - SVActorPositionMZ.js
Plugin desc : [Ver1.1.5]Change actors' position on screen at sideview battle.
License : MIT License
Author : Sasuke KANNAZUKI
Website : https://www.rpgmakerweb.com/products/rpg-maker-mz
Download Page : C:Program Files (x86)SteamsteamappscommonRPG Maker MZdlcBasicResourcespluginslaunch SVActorPositionMZ.js
File name : SVActorPositionMZ.js
Help of plugin :
* @target MZ * @plugindesc [Ver1.1.5]Change actors' position on screen at sideview battle. * @author Sasuke KANNAZUKI * * @param actor1 Xpos * @desc X position formula of actor1's center. * (default:600) * @type text * @default 600 * * @param actor1 Ypos * @desc Y position formula of actor1's bottom. * (default:280) * @type text * @default 280 * * @param actor2 Xpos * @desc X position formula of actor2's center. * (default:600 + 32) =632 * @type text * @default 600 + 32 * * @param actor2 Ypos * @desc Y position formula of actor2's bottom. * (default:280 + 48) =328 * @type text * @default 280 + 48 * * @param actor3 Xpos * @desc X position formula of actor3's center. * (default:600 + 32 * 2) =664 * @type text * @default 600 + 32 * 2 * * @param actor3 Ypos * @desc Y position formula of actor3's bottom. * (default:280 + 48 * 2) =376 * @type text * @default 280 + 48 * 2 * * @param actor4 Xpos * @desc X position formula of actor4's center. * (default:600 + 32 * 3) =696 * @type text * @default 600 + 32 * 3 * * @param actor4 Ypos * @desc Y position formula of actor4's bottom. * (default:280 + 48 * 3) =424 * @type text * @default 280 + 48 * 3 * * @command set * @text SV Actor Set Position * @desc Set either x or y axis. * * @arg actorPos * @text Actor Position * @desc 1=top 2,3,4... * Note: this isn't actor ID. * @max 99 * @min 1 * @type number * @default 1 * * @arg axis * @desc X or Y * @type select * @option X * @value X * @option Y * @value Y * @default X * * @arg dispPos * @text Coord * @desc number or formula * @type text * @default 200 * * @command setWeapon * @text Set Weapon's Position * @desc Move weapon's position * * @arg actorId * @text Actor ID * @desc The Actor to Move Weapon's Position * @type actor * @default 1 * * @arg axis * @text X or Y * @desc Y(right) or X(up) * @type select * @option right * @option up * @default right * * @arg pixel * @text Distance From Default * @desc Distance From Default Weapon Position * @type number * @max 99999 * @min -99999 * @default 0 * * @help * This plugin runs under RPG Maker MZ. * * This plugin enables to change the positions of sideview actors. * * [Summary] * By option, you can set the position not only number but also formula. * (ex. 200 + $gameVarables.value(1) ) * If your system's battle attend actor's number > 4, * then, set by plugin command. * * This plugin also assumes the use of diffrent (from specified) size * SV actor graphics. * * [Plugin Command] * Set actor's position, XorY, and Coord. * Coord accepts not only number but also formula. * for example... * 640 # number * 472 * $gameVariables.value(20) # variable * 320 + 48 * $gameVariables.value(15) #formula * * [configuration at Actor's note] * <SVWeaponHeight:12> * Weapon animation's height of the sideview actor. * In this case, Y position is heigher 12px by the defalut. * - It also accepts minus value, * because it assumes when you make smaller actor. * - If this isn't written, default value 0 is used. * * Weapon animation's X position is automatically corrected * according to the actor graphics size. * If you feel it isn't natural, you can optimize the X position. * <SVWeaponRight:20> * In this case weapon animation moves right 20 pixels. * If the value is minus, animation moves left. * * Weapon's position can change also from plugin command. * * [License] * this plugin is released under MIT license. * http://opensource.org/licenses/mit-license.php *