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PANDA Multi Action2 - PANDA_MultiAction2.js
Plugin desc : set the detail action pattern of enemies who have multiple action.
License : MIT License
Author : panda(werepanda.jp)
Website : https://www.werepanda.jp/
Desc page : http://www.werepanda.jp/blog/20221015191014.html
File name : PANDA_MultiAction2.js
Help of plugin :
* @target MV MZ * @plugindesc set the detail action pattern of enemies who have multiple action. * @author panda(werepanda.jp) * @url http://www.werepanda.jp/blog/20221015191014.html * * @help In the action pattern of the enemies who have multiple action, * you can make following actions. * - Actions valid only for specific times * - Cancel the after actions when this action is selected. * * At first, create 2 dummy skills. * It will be simple if the skill names are "nth Action" and "Last Action". * Then, set the above skills to "nth Action Skill" and "Last Action Skill" * of the plug-in parameters. * * If you specify "nth Action" skill and Rating in the action pattern, * the action pattern until the next "nth Action" skill appears * will be selected only for the action specified by Rating number. * * Also, if you specify "Last Action" in the action pattern, * the action pattern until the next "nth Action" skill appears * will cancel the after actions when that action is selected. * The condition settings are ignored for nth Action and Last Action skills. * * [Example] * When the action pattern is following: * Normal Attack * nth Action R=1 * Fire * Ice * Last Action * Flame * Blizzard * nth Action R=2 * Heal * The action pattern is as follows: * - Normal Attack can be selected in either 1st or 2nd action. * - Fire, Ice, Flame, Blizzard can only be selected in the 1st action. * - When Flame or Blizzard is selected, do not act the 2nd action. * - Heal can only be selected in the 2nd action. * * [License] * this plugin is released under MIT license. * https://opensource.org/licenses/mit-license.php * * * @param MultiActionSkillID * @text nth Action Skill * @desc Specify the skill set for the action pattern used as the n-th action condition. * @type skill * @default * * @param LastActionSkillID * @text Last Action Skill * @desc Specify the skill set for the action pattern used as the last action condition. * @type skill * @default *