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Save Slot Custom - SaveSlotCustom.js
Plugin desc : Customizes the display of the save slots depending on the story progress.
License : MIT License
Author : nz_prism
Website : https://github.com/nz-prism/RPG-Maker-MZ/blob/master/SaveSlotCustom/js/plugins/SaveSlotCustom.js
Desc page : https://github.com/nz-prism/RPG-Maker-MZ/blob/master/SaveSlotCustom/js/plugins/SaveSlotCustom.js
Download Page : https://raw.githubusercontent.com/nz-prism/RPG-Maker-MZ/master/SaveSlotCustom/js/plugins/SaveSlotCustom.js
File name : SaveSlotCustom.js
Help of plugin :
* @target MZ * @plugindesc Customizes the display of the save slots depending on the story progress. * @author nz_prism * @url https://github.com/nz-prism/RPG-Maker-MZ/blob/master/SaveSlotCustom/js/plugins/SaveSlotCustom.js * * @help SaveSlotCustom.js * ver. 1.0.0 * * [History] * 06/28/2022 1.0.0 Released * * This plugin enables to display a picture and to draw a text on the save * slots depending on the value of the variable which represents the story * progress. * * First, set the ID of the variable which represents the story progress for * the plugin parameter ”Story Progress Variable ID”. * Then, set the pictures and the texts shown on the save slots as many as * necessary for the plugin parameter ”Slot Settings”. Control characters can * be used for the text and its display coordinate can be changed. * If the value of the story-progress variable is something which doesn’t exist * in the settings, no pictures and texts are displayed for the slots. * * Plus, if the plugin parameter ”Draw Party Characters” is set false, it will * not draw party characters on the save slots. * * * This plugin is released under MIT license. * https://opensource.org/licenses/mit-license.php * * * @param progressVariableId * @text Story Progress Variable ID * @desc The variable ID which represents the story progress. * @default 1 * @type variable * * @param slotSettings * @text Slot Settings * @desc The slot settings for each story progress. * @type struct<slot>[] * * @param drawPartyCharacters * @text Draw Party Characters * @desc If false, it doesn’t draw party characters on the save slots. * @type boolean * @default true *