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GMN Description With Fomula - GMN_DescriptionWithFomula.js
Plugin desc : Display status increase/decrease.
License : MIT License
Author : Gemini
Website : https://github.com/nulluo/GEMINI-RPG-Maker-Plugin/blob/master/MZ/GMN_DescriptionWithFomula.js
Desc page : https://github.com/GEMINIGAMEDEV/RPG-Maker-Plugin/blob/master/MZ/GMN_DescriptionWithFomula.js
Download Page : https://raw.githubusercontent.com/nulluo/GEMINI-RPG-Maker-Plugin/master/MZ/GMN_DescriptionWithFomula.js
File name : GMN_DescriptionWithFomula.js
Help of plugin :
* @target MZ * @plugindesc Display status increase/decrease. * @base PluginCommonBase * @url https://github.com/GEMINIGAMEDEV/RPG-Maker-Plugin/blob/master/MZ/GMN_DescriptionWithFomula.js * @author Gemini * * @help * Display status increase/decrease in equipment description. * * [Usage] * * 1. * Specify the format string of the parameter with the plugin parameter "format". * "%1" will be the parameter name and "%2" will be the parameter value. * Example: When attack power is increased by 30 => [attack power] +30 * Under the same conditions, if you set this parameter as "%1:%2". * "Attack Power: +30" will be displayed. * * 2. * If you want to increase or decrease multiple parameters, you can use the separator in the plugin parameter * Specify the separator in "separator". * Example: When attack power is increased by 30 and defense power is decreased by 30 => [attack power] +30, [defense power] -30 and * The characters will be separated by ",". * * 3. * Specify the character that represents the parameter increase in the plugin parameter "plusSign". * Example: When the attack power is increased by 30 => [Attack Power] +30, the number will be prefixed with "+". * * 4. * Specify the character that represents a parameter decrease in the plugin parameter "minusSign". * Example: When defense decreases by 30 => [Defense] -30 with "-" at the beginning of the number. * * 5. * Specify the name of each parameter to be displayed in the description field in "paramName" of the plugin parameter. * Specify it. * From left to right, maximum HP, maximum MP, attack power, defense power, magic power, magic defense, agility, luck * Equivalent to. * * @param format * @type string * @default [%1] %2 * @text Format for the parameter. * @desc The format string for displaying the parameter. * "%1" will be the parameter name and "%2" will be the parameter value. * @param separeator * @type string * @default , * @text Delimiter when multiple parameters are to be increased or decreased. * @desc When multiple parameters are to be increased or decreased, this parameter is used to connect them. * @param plusSign * @type string * @default + * @text Character for parameter increase. * @desc A symbol to be added to the number if when the parameter is to be increased. * Example: when attack power is increased by 30 => [attack power] +30 with a "+" at the beginning of the number. * @param minusSign * @type string * @default - * @text Character for parameter decrease. * @desc A symbol to be added to the number when the parameter is decreased. * e.g. when defense decreases by 30 => [defense]-30 with "-" at the beginning of the number. * @param paramName * @type string[]. * @default ["max HP", "max MP", "attack power", "defense power", "magic power", "magic defense", "agility", "luck"] * @text Parameter name array * @desc Specifies the parameter names to be displayed in the description. * From left to right: maximum HP, maximum MP, attack power, defense power, magic power, magic defense, agility, luck * Equivalent to. * * 2021/05/25 1.0.0 released * 2021/11/29 1.1.0 Repository and directory changes * 2022/02/11 1.1.1 Typographical correction * 2022/02/11 1.2.0 Refactoring