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Skill Tree Class Ex - SkillTree_ClassEx.js
Plugin desc : Skill Tree Class Expansion v1.0.1
License : MIT License
Author : unagi Otoro
Website : https://github.com/unagiootoro/RPGMZ/blob/master/SkillTree_ClassEx.js
Desc page : https://raw.githubusercontent.com/unagiootoro/RPGMZ/master/SkillTree_ClassEx.js
Download Page : https://raw.githubusercontent.com/unagiootoro/RPGMZ/master/SkillTree_ClassEx.js
File name : SkillTree_ClassEx.js
Help of plugin :
@target MV MZ
@plugindesc Skill Tree Class Expansion v1.0.1
@author unagi Otoro
@url https://raw.githubusercontent.com/unagiootoro/RPGMZ/master/SkillTree_ClassEx.js
@help
You will be able to have a skill tree for each occupation.
This allows you to build different skill trees for different professions.
[how to use]
To build a skill tree for each occupation, enter classId in the type setting.
For example, if you have the following type settings:
{
actorId: 1,
types: [
["Sword technique", "Sword technique", "Get sword technique."],
["Martial Arts", "Martial Arts", "Get Martial Arts."],
]
}
If you want to apply this setting to Class ID2 instead of Actor ID1 using the Class Extension Plugin, set as follows:
{
classId: 2,
types: [
["Sword technique", "Sword technique", "Get sword technique."],
["Martial Arts", "Martial Arts", "Get Martial Arts."],
]
}
[Specification]
・When you change jobs, the skills you acquired in your previous profession will remain acquired.
・By using a common type type, you can create a skill tree type that is shared among multiple classses.
・If you reset the skill, only the skill tree of the class with the current actor will be reset.
[Important point]
When using with "SkillTree_IconEx.js", please put this plugin under "SkillTree_IconEx.js".
[License]
This plugin is available under the terms of the MIT license.