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KRST SPARKLE OF LIFE MZ - KRST_SPARKLE_OF_LIFE_MZ.js
Plugin desc : Give your game sparkle of life.
License : MIT License
Author : Velfare Nagata, Utsuda Shinou
Website : https://github.com/utsudashinou/RPGMakerMV/blob/master/KRST_SPARKLE_OF_LIFE_MZ.js
Download Page : https://raw.githubusercontent.com/utsudashinou/RPGMakerMV/master/KRST_SPARKLE_OF_LIFE_MZ.js
File name : KRST_SPARKLE_OF_LIFE_MZ.js
Help of plugin :
* @target MZ
* @plugindesc Give your game sparkle of life.
*
* @help Give your game sparkle of life using plugin commands.
* change settings sparkle of life using plugin parameters.
*
* 1. In the case of put body of sparkle of life.
* KRST_SHOW_BODY {0} {1} {2} {3}
* {0}: X coordinate
* {1}: Y coordinate
* {2}: Width
* {3}: Height
*
* 2. In the case of put eye of sparkle of life.
* KRST_SHOW_EYE {0} {1} {2} {3}
* {0}: X coordinate
* {1}: Y coordinate
* {2}: Width
* {3}: Height
*
* 3. In the case of hide sparkle of life.
* KRST_HIDE
*
* @author Velfare Nagata, Utsuda Shinou
*
* @command KRST_SHOW_BODY
* @text Show Body
* @desc Put body of sparkle of life.
*
* @arg X
* @text X
* @desc X coordinate of sparkle of life.
* @type number
* @default 0
*
* @arg Y
* @text Y
* @desc Y coordinate of sparkle of life.
* @type number
* @default 0
*
* @arg Width
* @text Width
* @desc Width of sparkle of life.
* @type number
* @default 0
*
* @arg Height
* @text Height
* @desc Height of sparkle of life.
* @type number
* @default 0
*
* @command KRST_SHOW_EYE
* @text Show Eye
* @desc Put eye of sparkle of life.
*
* @arg X
* @text X
* @desc X coordinate of sparkle of life.
* @type number
* @default 0
*
* @arg Y
* @text Y
* @desc Y coordinate of sparkle of life.
* @type number
* @default 0
*
* @arg Width
* @text Width
* @desc Width of sparkle of life.
* @type number
* @default 0
*
* @arg Height
* @text Height
* @desc Height of sparkle of life.
* @type number
* @default 0
*
* @command KRST_HIDE
* @text Hide
* @desc Hide sparkle of life.
*
* @param bodyColor
* @desc Specifies the color of body of sparkle of life.
* @type struct<tone>
* @default {"R":"255","G":"0","B":"0"}
*
* @param whiteEyeColor
* @desc Specifies the color of white eye of sparkle of life.
* @type struct<tone>
* @default {"R":"255","G":"255","B":"255"}
*
* @param blackEyeColor
* @desc Specifies the color of black eye of sparkle of life.
* @type struct<tone>
* @default {"R":"2","G":"104","B":"178"}
*
* @param blinkConfig
* @desc Specifies the config of blink.
* @type struct<workConfig>
* @default {"probability":"0.10000","frame":"15"}
*
* @param gazeConfig
* @desc Specifies the config of gaze.
* @type struct<workConfig>
* @default {"probability":"1.00000","frame":"30"}
*