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KRST SPARKLE OF LIFE MZ - KRST_SPARKLE_OF_LIFE_MZ.js

Plugin desc : Give your game sparkle of life.

License : MIT License

Author : Velfare Nagata, Utsuda Shinou

Website : https://github.com/utsudashinou/RPGMakerMV/blob/master/KRST_SPARKLE_OF_LIFE_MZ.js

Download Page : https://raw.githubusercontent.com/utsudashinou/RPGMakerMV/master/KRST_SPARKLE_OF_LIFE_MZ.js

File name : KRST_SPARKLE_OF_LIFE_MZ.js

Help of plugin :

* @target MZ
 * @plugindesc Give your game sparkle of life.
 *
 * @help Give your game sparkle of life using plugin commands.
 * change settings sparkle of life using plugin parameters.
 *
 * 1. In the case of put body of sparkle of life.
 * KRST_SHOW_BODY {0} {1} {2} {3}
 *   {0}: X coordinate
 *   {1}: Y coordinate
 *   {2}: Width
 *   {3}: Height
 *
 * 2. In the case of put eye of sparkle of life.
 * KRST_SHOW_EYE {0} {1} {2} {3}
 *   {0}: X coordinate
 *   {1}: Y coordinate
 *   {2}: Width
 *   {3}: Height
 *
 * 3. In the case of hide sparkle of life.
 * KRST_HIDE
 *
 * @author Velfare Nagata, Utsuda Shinou
 *
 * @command KRST_SHOW_BODY
 * @text Show Body
 * @desc Put body of sparkle of life.
 *
 * @arg X
 * @text X
 * @desc X coordinate of sparkle of life.
 * @type number
 * @default 0
 *
 * @arg Y
 * @text Y
 * @desc Y coordinate of sparkle of life.
 * @type number
 * @default 0
 *
 * @arg Width
 * @text Width
 * @desc Width of sparkle of life.
 * @type number
 * @default 0
 *
 * @arg Height
 * @text Height
 * @desc Height of sparkle of life.
 * @type number
 * @default 0
 *
 * @command KRST_SHOW_EYE
 * @text Show Eye
 * @desc Put eye of sparkle of life.
 *
 * @arg X
 * @text X
 * @desc X coordinate of sparkle of life.
 * @type number
 * @default 0
 *
 * @arg Y
 * @text Y
 * @desc Y coordinate of sparkle of life.
 * @type number
 * @default 0
 *
 * @arg Width
 * @text Width
 * @desc Width of sparkle of life.
 * @type number
 * @default 0
 *
 * @arg Height
 * @text Height
 * @desc Height of sparkle of life.
 * @type number
 * @default 0
 *
 * @command KRST_HIDE
 * @text Hide
 * @desc Hide sparkle of life.
 *
 * @param bodyColor
 * @desc Specifies the color of body of sparkle of life.
 * @type struct<tone>
 * @default {"R":"255","G":"0","B":"0"}
 *
 * @param whiteEyeColor
 * @desc Specifies the color of white eye of sparkle of life.
 * @type struct<tone>
 * @default {"R":"255","G":"255","B":"255"}
 *
 * @param blackEyeColor
 * @desc Specifies the color of black eye of sparkle of life.
 * @type struct<tone>
 * @default {"R":"2","G":"104","B":"178"}
 *
 * @param blinkConfig
 * @desc Specifies the config of blink.
 * @type struct<workConfig>
 * @default {"probability":"0.10000","frame":"15"}
 *
 * @param gazeConfig
 * @desc Specifies the config of gaze.
 * @type struct<workConfig>
 * @default {"probability":"1.00000","frame":"30"}
 *

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