Welcome to PGMZ! My goal is to make it easy for everyone to find and share great plugins for creating amazing games. As a plugin developer myself, I'm excited to grow this community with all of you.
MNKR BB Fes Hensuu Window MZ - MNKR_BB_FesHensuuWindowMZ.js
Plugin desc : A plugin that adds a window that displays variable names and values.
License : MIT License
Author : munokura
Website : http://x.com/munokura
Desc page : https://raw.githubusercontent.com/munokura/MNKR-MZ-plugins/master/MNKR_BB_FesHensuuWindowMZ.js
File name : MNKR_BB_FesHensuuWindowMZ.js
Help of plugin :
@target MZ @url https://raw.githubusercontent.com/munokura/MNKR-MZ-plugins/master/MNKR_BB_FesHensuuWindowMZ.js @plugindesc A plugin that adds a window that displays variable names and values. @author munokura @license MIT License @help ◆ Overview This plugin adds a window displaying the names and values of variables, a feature of RPG Maker Fes. This plugin can display the names and values of up to four variables. ◆ Usage You can switch the displayed variable using the numeric value stored in the variables specified by the plugin parameters [A_VariableId] through [D_VariableId]. Example: If [A_VariableId] is set to 1 and variable 1’s value is 5, the name and value of variable 5 will be displayed at the top of the window. ◆ Plugin Parameter Description [ShowWindowSwitch] Specifies the ID of the switch that displays the window. The window will be displayed when the switch with the specified ID is ON. [A_VariableId] The ID of the variable that specifies the variable to display in pane A (top). The numeric value stored in the variable with the specified ID is the ID of the variable that will actually be displayed. [B_VariableId] The ID of the variable that specifies the variable to display in pane B (second from the top). The numeric value stored in the variable with the specified ID is the ID of the variable that will actually be displayed. [C_VariableId] Variable ID that specifies the variable to display in display pane C (third from the top). The value stored in the variable with the specified ID is the ID of the variable that will actually be displayed. [D_VariableId] Variable ID that specifies the variable to display in display pane D (bottom). The value stored in the variable with the specified ID is the ID of the variable that will actually be displayed. [FontSize] Specifies the font size of the variable name and value displayed in the window. [NameFontColor] Specifies the font color of the variable name displayed in the window. [UnderLineOpacity] Specifies the opacity of the line displayed under the variable. (0 for hidden) [BetweenNameAndValue] Specifies the symbol to display between the variable name and value. (Leave blank for hidden) [FesWindowX] Specifies the X coordinate of the display position of the variable display window. [FesWindowY] Specifies the X coordinate of the display position of the variable display window. [ShowMaxItem] Specifies the number of rows (height) of the variable display window. *Cannot be changed during gameplay. There are no plugin commands. # Regarding plugin inquiries This is a plugin originally created for RPG Maker MV that has been adapted for MZ. Please contact the modifier with any inquiries. # Terms of Use MIT License. http://opensource.org/licenses/mit-license.php You may modify and redistribute this without permission from the author, and there are no restrictions on its use (commercial, R18+, etc.). @param ShowWindowSwitch @text Window Display Switch ID @desc Specify the ID of the switch that displays the window. @type switch @default 1 @param A_VariableId @text Frame A variable ID @desc Specify the ID of the variable to display in display pane A. @type variable @default 0 @param B_VariableId @text Frame B variable ID @desc Specify the ID of the variable to be displayed in display pane B. @type variable @default 0 @param C_VariableId @text Frame C variable ID @desc Specify the ID of the variable to be displayed in display pane C. @type variable @default 0 @param D_VariableId @text Frame D variable ID @desc Specify the ID of the variable to be displayed in display pane D. @type variable @default 0 @param FontSize @text Font size @desc Specify the font size. @default 26 @param NameFontColor @text Variable name text color @desc Specifies the font color for the variable name. @type number @default 0 @min 0 @max 31 @param UnderLineOpacity @text Variable underline transparency @desc Specifies the transparency of the line displayed under the variable (0 for invisible). @type number @default 96 @min 0 @max 255 @param BetweenNameAndValue @text Variable Names and Value Separators @desc Specify the symbol to be displayed between the variable name and value (blank to hide). @type string @default : @param FesWindowX @text Window X coordinate @desc X coordinate of the display position of the variable display window @default 0 @param FesWindowY @text Window Y coordinate @desc Y coordinate of the variable display window display position. Place it so that it does not overlap with the touch UI. Default: 64 @default 64 @param ShowMaxItem @text Window Row Count @desc Specifies the number of rows in the variable display window. @type number @default 4 @min 1 @max 4