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MNKR Skill Choice Scene MZ - MNKR_SkillChoiceSceneMZ.js
Plugin desc : Add a plugin command to display the skill selection scene.
License : MIT License
Author : munokura
Website : http://x.com/munokura
Desc page : https://raw.githubusercontent.com/munokura/MNKR-MZ-plugins/master/MNKR_SkillChoiceSceneMZ.js
File name : MNKR_SkillChoiceSceneMZ.js
Help of plugin :
@target MZ @url https://raw.githubusercontent.com/munokura/MNKR-MZ-plugins/master/MNKR_SkillChoiceSceneMZ.js @plugindesc Add a plugin command to display the skill selection scene. @author munokura @license MIT License @help Adds a plugin command to display a skill selection scene. The skill selection scene opens a window listing the skills specified by the actor ID, and assigns the ID of the selected skill to the specified variable. If canceled, the specified variable will be set to -1. # Terms of Use MIT License. http://opensource.org/licenses/mit-license.php You may modify and redistribute this without permission from the author, and there are no restrictions on its use (commercial, R18+, etc.). @param windowX @text Window X coordinate @desc Window X coordinate of the skill selection scene @type number @default 0 @param windowY @text Window Y coordinate @desc Window Y coordinate of the skill selection scene @type number @default 0 @param windowWidth @text Window Width @desc Window width of skill selection scene. If 0, it will be the width of the UI area. @type number @default 0 @param windowHeight @text Window Row Count @desc The number of rows in the skill selection scene window. If 0, it will be set to the height of the UI area. @type number @default 0 @param helpWindow @text Help window display @desc Displays the skill’s help window. @type boolean @on display @off hidden @default true @command skillChoiceScene @text Show skill selection scene @desc Displays the skill selection scene. @arg constActorId @text Actor ID Constants @desc Specify the actor. @type actor @default 0 @arg variableIdActor @text Actor ID specification variable @desc Executes the variable’s value as the actor ID. If specified, the actor ID constant will be ignored. @type variable @default 0 @arg variableIdSkill @text Skill ID substitution variable @desc Assign the skill ID to a variable. @type variable @default 0