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MNKR Timing Invoke Common MZ - MNKR_TimingInvokeCommonMZ.js

Plugin desc : Common events are executed when moving between locations or when a battle begins or ends.

License : MIT License

Author : munokura

Website : http://x.com/munokura

Desc page : https://raw.githubusercontent.com/munokura/MNKR-MZ-plugins/master/MNKR_TimingInvokeCommonMZ.js

File name : MNKR_TimingInvokeCommonMZ.js

Help of plugin :

@target MZ
@url https://raw.githubusercontent.com/munokura/MNKR-MZ-plugins/master/MNKR_TimingInvokeCommonMZ.js
@plugindesc Common events are executed when moving between locations or when a battle begins or ends.
@author munokura
@license MIT License

@help
------------------------------------------------------
How to Use
------------------------------------------------------
By setting the ID of a common event to be triggered at a specific timing in
the plugin parameters,
that common event will be scheduled to trigger at the set timing.

# Contact Information
This is a plugin originally created for RPG Maker MV that has been ported to
MZ.
Please contact the modifier for any inquiries.

# Terms of Use
MIT License.
http://opensource.org/licenses/mit-license.php
You may modify and redistribute this plugin without permission from the
author,
and there are no restrictions on its use (commercial, 18+, etc.).

@param TransferCommonID
@text Common events when moving locations
@desc Common event ID to execute when location change is complete
@type common_event
@default 0

@param BattleStartCommonID
@text Common event at the start of battle
@desc Common event ID to execute after the battle start message and before turn 0
@type common_event
@default 0

@param BattleEndCommonID
@text Common event at the end of battle
@desc Common event ID to be executed on the map screen immediately after the battle ends
@type common_event
@default 0

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