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MNKR Timing Invoke Common MZ - MNKR_TimingInvokeCommonMZ.js
Plugin desc : Common events are executed when moving between locations or when a battle begins or ends.
License : MIT License
Author : munokura
Website : http://x.com/munokura
Desc page : https://raw.githubusercontent.com/munokura/MNKR-MZ-plugins/master/MNKR_TimingInvokeCommonMZ.js
File name : MNKR_TimingInvokeCommonMZ.js
Help of plugin :
@target MZ @url https://raw.githubusercontent.com/munokura/MNKR-MZ-plugins/master/MNKR_TimingInvokeCommonMZ.js @plugindesc Common events are executed when moving between locations or when a battle begins or ends. @author munokura @license MIT License @help ------------------------------------------------------ How to Use ------------------------------------------------------ By setting the ID of a common event to be triggered at a specific timing in the plugin parameters, that common event will be scheduled to trigger at the set timing. # Contact Information This is a plugin originally created for RPG Maker MV that has been ported to MZ. Please contact the modifier for any inquiries. # Terms of Use MIT License. http://opensource.org/licenses/mit-license.php You may modify and redistribute this plugin without permission from the author, and there are no restrictions on its use (commercial, 18+, etc.). @param TransferCommonID @text Common events when moving locations @desc Common event ID to execute when location change is complete @type common_event @default 0 @param BattleStartCommonID @text Common event at the start of battle @desc Common event ID to execute after the battle start message and before turn 0 @type common_event @default 0 @param BattleEndCommonID @text Common event at the end of battle @desc Common event ID to be executed on the map screen immediately after the battle ends @type common_event @default 0