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MNKR TM Turn Move MZ - MNKR_TMTurnMoveMZ.js

Plugin desc : You can create events that move in a roguelike fashion as the player moves.

License : MIT License

Author : munokura

Website : http://x.com/munokura

Desc page : https://raw.githubusercontent.com/munokura/MNKR-MZ-plugins/master/MNKR_TMTurnMoveMZ.js

File name : MNKR_TMTurnMoveMZ.js

Help of plugin :

@target MZ
@url https://raw.githubusercontent.com/munokura/MNKR-MZ-plugins/master/MNKR_TMTurnMoveMZ.js
@plugindesc You can create events that move in a roguelike fashion as the player moves.
@author munokura
@license MIT License

@help
Usage:

By adding the <turnMove> tag to an event’s notes or the annotation command at
the top of its execution,
turn movement will be applied only to that event.
You can also use <TurnMove> instead of <turnMove>.

Set the autonomous movement for turn movement events as follows:

To move at the same speed as the player
Speed 4: Standard
Frequency 3: Standard

To move two steps for every one step the player takes
Speed 5: Double Speed
Frequency 4: High

To move one step for every two steps the player takes
Speed 4: Standard
Frequency 1: Lowest

Also, by using the <alwaysTurnMove> tag instead of the <turnMove> tag, turn
movement will be performed even if the event is off-screen.

Plugin Command:

stopTurnMove
Disables turn movement for all events.
(Turn movement is enabled at the start of the game.)

startTurnMove
Enables turn movement that was disabled with stopTurnMove.

skipTurnMove
Moves only turn movement events without moving the player.
The movement amount is one player step.

# Contact Information
This is a plugin originally created for RPG Maker MV ported for MZ.
Please contact the modifier for any inquiries.

# Terms of Use
MIT License.
http://opensource.org/licenses/mit-license.php
Modifications and redistribution are permitted without permission from the
author, and there are no restrictions on usage (commercial, R18+, etc.).

@command stopTurnMove
@text Disable turn movement
@desc Disables turn movement for all events.

@command startTurnMove
@text Enable Turn Movement
@desc Enables a disabled turn movement.

@command skipTurnMove
@text Move only turn movement events
@desc It does not move the player, but only the turn movement events.

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