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MNKR TM Turn Move MZ - MNKR_TMTurnMoveMZ.js
Plugin desc : You can create events that move in a roguelike fashion as the player moves.
License : MIT License
Author : munokura
Website : http://x.com/munokura
Desc page : https://raw.githubusercontent.com/munokura/MNKR-MZ-plugins/master/MNKR_TMTurnMoveMZ.js
File name : MNKR_TMTurnMoveMZ.js
Help of plugin :
@target MZ @url https://raw.githubusercontent.com/munokura/MNKR-MZ-plugins/master/MNKR_TMTurnMoveMZ.js @plugindesc You can create events that move in a roguelike fashion as the player moves. @author munokura @license MIT License @help Usage: By adding the <turnMove> tag to an event’s notes or the annotation command at the top of its execution, turn movement will be applied only to that event. You can also use <TurnMove> instead of <turnMove>. Set the autonomous movement for turn movement events as follows: To move at the same speed as the player Speed 4: Standard Frequency 3: Standard To move two steps for every one step the player takes Speed 5: Double Speed Frequency 4: High To move one step for every two steps the player takes Speed 4: Standard Frequency 1: Lowest Also, by using the <alwaysTurnMove> tag instead of the <turnMove> tag, turn movement will be performed even if the event is off-screen. Plugin Command: stopTurnMove Disables turn movement for all events. (Turn movement is enabled at the start of the game.) startTurnMove Enables turn movement that was disabled with stopTurnMove. skipTurnMove Moves only turn movement events without moving the player. The movement amount is one player step. # Contact Information This is a plugin originally created for RPG Maker MV ported for MZ. Please contact the modifier for any inquiries. # Terms of Use MIT License. http://opensource.org/licenses/mit-license.php Modifications and redistribution are permitted without permission from the author, and there are no restrictions on usage (commercial, R18+, etc.). @command stopTurnMove @text Disable turn movement @desc Disables turn movement for all events. @command startTurnMove @text Enable Turn Movement @desc Enables a disabled turn movement. @command skipTurnMove @text Move only turn movement events @desc It does not move the player, but only the turn movement events.