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Actor Static Image - ActorStaticImage.js
Plugin desc : Actor image single image plugin
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com
Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/ActorStaticImage.js
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/ActorStaticImage.js
File name : ActorStaticImage.js
Help of plugin :
@target MZ @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/ActorStaticImage.js @plugindesc Actor image single image plugin @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MZ-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- ActorStaticImage.js Changes actor images to single still images. After placing a single image in img¥sv_actors, select it in the editor as usual. You can temporarily disable this plugin’s functionality with a switch. Also, if you want to freely set the display coordinates based on party order, please set it in the plugin parameters. This plugin requires the base plugin ”PluginCommonBase.js.” ”PluginCommonBase.js” is located in the following folder under the RPG Maker MZ installation folder: dlc/BasicResources/plugins/official Terms of Use: You may modify and redistribute this plugin without permission, and there are no restrictions on its use (commercial, 18+, etc.). This plugin is now yours. @param invalidSwitch @text Disable Switch @desc When the specified switch is ON, the plugin function will be disabled. If 0 is specified, it will always be enabled. @type switch @default 0 @param disableMove @text Movement Prohibition @desc All movement motions of actor images are also disabled. @type boolean @default true @param positionList @text Display coordinate list @desc A list of display coordinates for each party. If not specified, the default position will be used. @type struct<POS>[] @default []