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Animation By Subject - AnimationBySubject.js
Plugin desc : Skill User Animation Plugin
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com
Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/AnimationBySubject.js
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/AnimationBySubject.js
File name : AnimationBySubject.js
Help of plugin :
@target MZ @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/AnimationBySubject.js @plugindesc Skill User Animation Plugin @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MZ-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- AnimationBySubject.js Displays an animation for the user of a skill or item. Specify the skill ID directly or a notetag as a parameter. If you specify ”xxx” as the notetag parameter, write the following in the skill or item’s memo field: <xxx> If you specify a user tag parameter, in addition to the above conditions, the animation will only be displayed if the user has the specified tag. This applies to the memo fields of actors, classes, weapons, armor, and states. This plugin requires the base plugin ”PluginCommonBase.js.” ”PluginCommonBase.js” is located in the following folder under the RPG Maker MZ installation folder: dlc/BasicResources/plugins/official Terms of Use: You may modify and redistribute this plugin without permission, and there are no restrictions on its use (commercial, 18+, etc.). This plugin is now yours. @param animationList @text Animation List @desc Skill user animation settings. @type struct<Animation>[] @default [] @param timing @text timing @desc The timing of the animation. @type select @default performAction @option Before activation @value performActionStart @option When activated @value performAction @option Before animation @value showAnimation @param wait @text Weight @desc Whether or not to wait while displaying animation. @type boolean @default true