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Audio Cache - AudioCache.js
Plugin desc : Audio Cache Plug-in
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com
Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/AudioCache.js
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/AudioCache.js
File name : AudioCache.js
Help of plugin :
@target MZ @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/AudioCache.js @plugindesc Audio Cache Plug-in @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MZ-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- AudioCache.js Pre-creates and caches a buffer for the specified audio file. Caching ensures lag-free playback. However, sound effects cannot be cached. To minimize performance impact, only one file per category (e.g., BGM) can be cached at a time. The cache is discarded once playback finishes. This plugin requires the base plugin ”PluginCommonBase.js.” ”PluginCommonBase.js” is located in the following folder in the RPG Maker MZ installation folder: dlc/BasicResources/plugins/official Terms of Use: You may modify and redistribute this plugin without permission, and there are no restrictions on its use (commercial, 18+, etc.). This plugin is now yours. @param outputLog @text Log Output @desc During test play, a log is output when creating or destroying a cache. @type boolean @default true @command CACHE_AUDIO @text Audio Cache @desc Pre-creates and caches a buffer for the specified audio file. @arg file @text File name @desc The name of the audio file to cache. SE files cannot be cached. @type file @dir audio