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Auto Battle - AutoBattle.js
Plugin desc : Auto-battle plugin
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com
Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/AutoBattle.js
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/AutoBattle.js
File name : AutoBattle.js
Help of plugin :
@target MZ @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/AutoBattle.js @plugindesc Auto-battle plugin @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MZ-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- This plugin implements an auto-battle feature that automatically selects actor actions. 1. Selecting Auto from the party commands will skip the actor command selection process and put everyone into auto-battle. 2. Selecting Auto from the actor commands will put the selected actor into auto-battle mode only. 3. When the auto switch is ON, all command input will be skipped during battle, and the battle will proceed fully automatically. This plugin does not have any plugin commands. Terms of Use: You may modify and redistribute this plugin without permission from the author, and there are no restrictions on its use (commercial, R18+, etc.). This plugin is now yours. @param PartyCommandName @text Party Command Name @desc The name of the bulk autocommand that will be added to the party commands. If left blank, it will not be added. @default オート @param PartyCommandIndex @text Party Command Position @desc The position where the autocommand will be added in the party command. If it is -1, it will be added to the end. @default -1 @param ActorCommandName @text Actor Command Name @desc The name of the individual autocommand to be added to the actor command. If left blank, it will not be added. @default オート @param ActorCommandIndex @text Actor Command Position @desc The position in the actor command where the autocommand will be added. If -1, it will be added to the end. @default -1 @param AutoSwitch @text Auto Switch @desc When the specified switch is ON, everyone will always be in auto-battle mode. @type switch @default 0