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Auto Self Switch - AutoSelfSwitch.js

Plugin desc : Auto Self Switch Plug-in

License : MIT License

Author : Triacontane

Website : https://triacontane.blogspot.com

Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/AutoSelfSwitch.js

Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/AutoSelfSwitch.js

File name : AutoSelfSwitch.js

Help of plugin :

@target MZ
@url https://github.com/triacontane/RPGMakerMV/tree/mz_master/AutoSelfSwitch.js
@plugindesc Auto Self Switch Plug-in
@author Triacontane
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/triacontane-MZ-plugins ).
Original plugin by Triacontane.
Please check the latest official version at:
https://triacontane.blogspot.com
-----

AutoSelfSwitch.js

Monitors map events and automatically turns the self-switch on/off.
Specify conditions via parameters.
Currently, the only condition that can be specified is ”distance from the
player.”

This plugin requires the base plugin ”PluginCommonBase.js.”
”PluginCommonBase.js” is located in the following folder under the RPG Maker
MZ installation folder:
dlc/BasicResources/plugins/official

Terms of Use:
You may modify and redistribute this plugin without permission, and there are
no restrictions on its use (commercial, 18+, etc.).
This plugin is now yours.

@param list
@text Condition List
@desc A list of conditions that will cause the self-switch to fluctuate.
@type struct<Condition>[]
@default []

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