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Battle Bgm Invalidate - BattleBgmInvalidate.js
Plugin desc : Battle BGM Disable Plugin
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com
Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/BattleBgmInvalidate.js
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/BattleBgmInvalidate.js
File name : BattleBgmInvalidate.js
Help of plugin :
@target MZ @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/BattleBgmInvalidate.js @plugindesc Battle BGM Disable Plugin @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MZ-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- BattleBgmInvalidate.js When the specified switch is ON, battle BGM and victory ME will be disabled. Map BGM and map BGS will continue to play even during battle. If you change the BGM during a battle event, it will be carried over to the map. Defeat ME will also play normally. This plugin requires the base plugin ”PluginCommonBase.js.” ”PluginCommonBase.js” is located in the following folder under the RPG Maker MZ installation folder: dlc/BasicResources/plugins/official Terms of Use: You may modify and redistribute this plugin without permission, and there are no restrictions on its use (commercial, 18+, etc.). This plugin is now yours. @param switchId @text Condition Switch @desc When the specified switch is ON, the battle BGM will be disabled. If not specified, it will always be disabled. @type switch @default 1 @param invalidateMe @text Victory ME nullification @desc When the conditions are met, not only the battle BGM but also the victory ME will be disabled at the same time. @type boolean @default true