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Common Interceptor - CommonInterceptor.js
Plugin desc : Interrupt Common Event Plugin
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com
Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/CommonInterceptor.js
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/CommonInterceptor.js
File name : CommonInterceptor.js
Help of plugin :
@target MZ @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/CommonInterceptor.js @plugindesc Interrupt Common Event Plugin @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MZ-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- CommonInterceptor.js Calls a common event at the following times: - When starting a new game - When loading is complete - When exiting a menu This plugin requires the base plugin ”PluginCommonBase.js.” ”PluginCommonBase.js” is located in the following folder under the RPG Maker MZ installation folder: dlc/BasicResources/plugins/official Terms of Use: You may modify and redistribute this plugin without permission, and there are no restrictions on its use (commercial, 18+, etc.). This plugin is now yours. @param newGameCommon @text New Game Common @desc Common event ID called when starting a new game @type common_event @default 0 @param loadCommon @text Road Common @desc Common event ID called when loading is complete @type common_event @default 0 @param menuCommon @text Menu Common @desc Common event ID called when the menu screen is closed @type common_event @default 0 @param parallel @text Parallel Processing @desc Turn it ON if you want to run interrupt commons in parallel. @type boolean @default false