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Common Interceptor - CommonInterceptor.js

Plugin desc : Interrupt Common Event Plugin

License : MIT License

Author : Triacontane

Website : https://triacontane.blogspot.com

Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/CommonInterceptor.js

Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/CommonInterceptor.js

File name : CommonInterceptor.js

Help of plugin :

@target MZ
@url https://github.com/triacontane/RPGMakerMV/tree/mz_master/CommonInterceptor.js
@plugindesc Interrupt Common Event Plugin
@author Triacontane
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/triacontane-MZ-plugins ).
Original plugin by Triacontane.
Please check the latest official version at:
https://triacontane.blogspot.com
-----

CommonInterceptor.js

Calls a common event at the following times:

- When starting a new game

- When loading is complete

- When exiting a menu

This plugin requires the base plugin ”PluginCommonBase.js.”
”PluginCommonBase.js” is located in the following folder under the RPG Maker
MZ installation folder:

dlc/BasicResources/plugins/official

Terms of Use:
You may modify and redistribute this plugin without permission, and there are
no restrictions on its use (commercial, 18+, etc.).

This plugin is now yours.

@param newGameCommon
@text New Game Common
@desc Common event ID called when starting a new game
@type common_event
@default 0

@param loadCommon
@text Road Common
@desc Common event ID called when loading is complete
@type common_event
@default 0

@param menuCommon
@text Menu Common
@desc Common event ID called when the menu screen is closed
@type common_event
@default 0

@param parallel
@text Parallel Processing
@desc Turn it ON if you want to run interrupt commons in parallel.
@type boolean
@default false

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