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Effect Conditions - EffectConditions.js
Plugin desc : Effect conditional application plugin
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com
Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/EffectConditions.js
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/EffectConditions.js
File name : EffectConditions.js
Help of plugin :
@target MZ @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/EffectConditions.js @plugindesc Effect conditional application plugin @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MZ-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- EffectConditions.js Sets the conditions for skill and item effects. By entering the following in the database memo field, the effect set in [1] will be applied only when the condition set by the identifier [cond01] is met. <EffectCondition_1:cond01> <EffectCond_1:cond01> User and target tags are enabled when the specified tag is entered in the database memo field (※1) with the feature. If you enter ”aaa” as the parameter, enter ”<aaa>” in the memo field. ※1 Actor, Class, Weapon, Armor, State, Enemy Character The following local variables can be used in scripts. subject: User (Game_Battler) target: Target (Game_Battler) damage: Damage value (Number) This plugin requires the base plugin ”PluginCommonBase.js.” ”PluginCommonBase.js” is located in the following folder under the RPG Maker MZ installation folder: dlc/BasicResources/plugins/official Terms of Use: You may modify and redistribute this plugin without permission from the author, and there are no restrictions on its use (commercial, R18+, etc.). This plugin is now yours. @param conditionList @text Condition List @desc This is a list of settings for the conditions under which the effect is applied. @type struct<Condition>[] @default []