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Encounter Switch Conditions - EncounterSwitchConditions.js
Plugin desc : Switch Condition Encounter Plugin
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com
Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/EncounterSwitchConditions.js
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/EncounterSwitchConditions.js
File name : EncounterSwitchConditions.js
Help of plugin :
@target MZ @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/EncounterSwitchConditions.js @plugindesc Switch Condition Encounter Plugin @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MZ-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- EncounterSwitchConditions.js Replaces the region ID conditions for encounter creation in map settings with switches. Normal region ID filtering is disabled. Example: Specifying region ID [6] in map settings. The original region ID [6] condition is ignored, and the specified enemy group will only be encountered if switch number [6] is ON. This plugin does not have any plugin commands. Terms of Use: You may modify and redistribute this plugin without permission from the author, and there are no restrictions on its use (commercial, 18+, etc.). This plugin is now yours. @param validSwitchId @text Valid Switch ID @desc The switch ID that enables this plugin’s functionality. Specifying 0 will always enable it. @type switch @default 0