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Encounter Switch Conditions - EncounterSwitchConditions.js

Plugin desc : Switch Condition Encounter Plugin

License : MIT License

Author : Triacontane

Website : https://triacontane.blogspot.com

Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/EncounterSwitchConditions.js

Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/EncounterSwitchConditions.js

File name : EncounterSwitchConditions.js

Help of plugin :

@target MZ
@url https://github.com/triacontane/RPGMakerMV/tree/mz_master/EncounterSwitchConditions.js
@plugindesc Switch Condition Encounter Plugin
@author Triacontane
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/triacontane-MZ-plugins ).
Original plugin by Triacontane.
Please check the latest official version at:
https://triacontane.blogspot.com
-----

EncounterSwitchConditions.js

Replaces the region ID conditions for encounter creation in map settings with
switches. Normal region ID filtering is disabled.

Example:
Specifying region ID [6] in map settings.

The original region ID [6] condition is ignored, and the specified enemy group
will only be encountered if switch number [6] is ON.

This plugin does not have any plugin commands.

Terms of Use:
You may modify and redistribute this plugin without permission from the
author, and there are no restrictions on its use (commercial, 18+, etc.).
This plugin is now yours.

@param validSwitchId
@text Valid Switch ID
@desc The switch ID that enables this plugin’s functionality. Specifying 0 will always enable it.
@type switch
@default 0

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