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Enemy Reward Rate - EnemyRewardRate.js
Plugin desc : Enemy character reward rate setting plugin
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com
Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/EnemyRewardRate.js
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/EnemyRewardRate.js
File name : EnemyRewardRate.js
Help of plugin :
@target MZ @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/EnemyRewardRate.js @plugindesc Enemy character reward rate setting plugin @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MZ-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- EnemyRewardRate.js You can set states that affect the enemy reward rate. If the specified state is active when an enemy is defeated, experience points and monetary rewards will increase or decrease. Specify the following in the state’s memo field: ・Experience points earned upon defeat will be 200%. <Experience Point Multiplier: 200> <ExpRate: 200> ・Money earned upon defeat will be 50%. <Money Multiplier: 50> <GoldRate: 50> This plugin requires the base plugin ”PluginCommonBase.js.” ”PluginCommonBase.js” is located in the following folder under the RPG Maker MZ installation folder: dlc/BasicResources/plugins/official Terms of Use: You may modify and redistribute this plugin without permission, and there are no restrictions on its use (commercial, 18+, etc.). This plugin is now yours.