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Event Touch Check - EventTouchCheck.js
Plugin desc : Event Contact Detection Plugin
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com
Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/EventTouchCheck.js
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/EventTouchCheck.js
File name : EventTouchCheck.js
Help of plugin :
@target MZ @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/EventTouchCheck.js @plugindesc Event Contact Detection Plugin @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MZ-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- EventTouchCheck.js Determines whether the currently running event was triggered by ”touch from an event.” It determines whether contact actually occurred from an event, not the value of a configured trigger. Execute the following script using a conditional branch, or use the plugin command to store the result in a switch of your choice. this.character(0).isStartByTouch(); This plugin requires the base plugin ”PluginCommonBase.js.” ”PluginCommonBase.js” is located in the following folder under the RPG Maker MZ installation folder: dlc/BasicResources/plugins/official Terms of Use: You may modify and redistribute this plugin without permission, and there are no restrictions on its use (commercial, 18+, etc.). This plugin is now yours. @command SET_SWITCH @text Switch Settings @desc Sets whether the running event was triggered by ”Contact from Event” on the switch. @arg switchId @text Switch Number @desc This is the switch number to turn ON when activated by ”Contact from Event”. @type switch @default 1