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Key Switch - KeySwitch.js
Plugin desc : Keyswitch Plugin
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com
Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/KeySwitch.js
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/KeySwitch.js
File name : KeySwitch.js
Help of plugin :
@target MZ @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/KeySwitch.js @plugindesc Keyswitch Plugin @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MZ-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- KeySwitch.js Turns on a switch by pressing a key. The switch condition is always met while the key is held down. Please note that this is active regardless of the scene. If you want to use a key other than the existing ones, add it to the key code list. However, depending on the registration content, a keyboard may be required. Please research the key code value for each key yourself. For example, the key code for the A key is 65. This plugin requires the base plugin ”PluginCommonBase.js.” ”PluginCommonBase.js” is located in the following folder under the RPG Maker MZ installation folder: dlc/BasicResources/plugins/official Terms of Use: You may modify and redistribute this plugin without permission from the author, and there are no restrictions on its use (commercial, R18, etc.). This plugin is now yours. @param keyList @text Key Settings List @desc Key switch settings. Register the key information to control the switch. @type struct<Key>[] @default [] @param codeList @text Key Code List @desc A list of key codes to register. Used when registering keys other than existing keys. @type struct<Code>[] @default []