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Max Level Dynamic - MaxLevelDynamic.js

Plugin desc : Maximum Level Dynamic Setting Plugin

License : MIT License

Author : Triacontane

Website : https://triacontane.blogspot.com

Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/MaxLevelDynamic.js

Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/MaxLevelDynamic.js

File name : MaxLevelDynamic.js

Help of plugin :

@target MZ
@url https://github.com/triacontane/RPGMakerMV/tree/mz_master/MaxLevelDynamic.js
@plugindesc Maximum Level Dynamic Setting Plugin
@author Triacontane
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/triacontane-MZ-plugins ).
Original plugin by Triacontane.
Please check the latest official version at:
https://triacontane.blogspot.com
-----

MaxLevelDynamic.js

You can dynamically change an actor’s maximum level using a variable value.
Set the following in the actor’s memo field:

<MaxLevelVariable:3> # The value of variable [3] becomes the maximum level.

If the memo field is empty or the value is 0,
the maximum level originally set in the database will be applied.

If the maximum level is increased while the experience cap is disabled,
it will not be reflected immediately. Please use the ”Increase/Decrease
Experience Points” event command to reflect the level increase.

This plugin requires the base plugin ”PluginCommonBase.js.”
”PluginCommonBase.js” is located in the following folder
under the RPG Maker MZ installation folder:
dlc/BasicResources/plugins/official

Terms of Use:
You may modify and redistribute this plugin without permission from the
author, and there are no restrictions on its use (commercial, R18, etc.).
This plugin is now yours.

@param expCap
@text Experience Cap
@desc Once you reach the maximum level, you will no longer be able to gain any more experience points.
@type boolean
@default true

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