Welcome to PGMZ! My goal is to make it easy for everyone to find and share great plugins for creating amazing games. As a plugin developer myself, I'm excited to grow this community with all of you.
Motion Customize - MotionCustomize.js
Plugin desc : Motion Customization Plug-in
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com
Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/MotionCustomize.js
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/MotionCustomize.js
File name : MotionCustomize.js
Help of plugin :
@target MZ @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/MotionCustomize.js @plugindesc Motion Customization Plug-in @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MZ-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- MotionCustomize.js Replace specific actor motions with any other motion you like. You can change defensive motions when in a specific state, or attack motions when equipped with a specific weapon. Enter the following in the memo field for the actor, class, weapon, armor, or state: <motion:id> # Changes to the motion with identifier [id]. <motion:id> # Same as above This plugin requires the base plugin ”PluginCommonBase.js.” ”PluginCommonBase.js” is located in the following folder under the RPG Maker MZ installation folder: dlc/BasicResources/plugins/official Terms of Use: You may modify and redistribute this plugin without permission, and there are no restrictions on its use (commercial, 18+, etc.). This plugin is now yours. @param motions @text Motion Settings @desc This is the motion change setting. Specify it in the memo field in the format <motion:id>. @type struct<Motion>[] @default []