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Parallax Layer Map - ParallaxLayerMap.js
Plugin desc : Multi-layer single image map plugin
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com
Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/ParallaxLayerMap.js
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/ParallaxLayerMap.js
File name : ParallaxLayerMap.js
Help of plugin :
@target MZ @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/ParallaxLayerMap.js @plugindesc Multi-layer single image map plugin @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MZ-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- ParallaxLayerMap.js Allows you to create multi-layered, single-image maps using multiple layers. Layers are created by events, so the number of layers is unlimited. Create an event and fill in the memo field as shown below. The specified image will be displayed on the map, and the top left corner of the image will be aligned with the top left corner of the map, regardless of the event location. <PLM:file> # Displays ”img/parallaxes/file” as a single image. <PLM_Blend:1> # Sets the default blending method to ”Additive.” <PLM Blend:1> # Same as above <PLM_Opacity:128> # Sets the default opacity to ”128.” <PLM Opacity:128> # Same as above <PLM_Z:1> # Sets the display priority to ”1.” (※1) ※1 The standard priority settings are as follows, but you can specify a range from 1 to 9 for more precise settings. 1: Below the normal character 3: Same as the normal character 5: Above the normal character The ”Image” and ”Options” options within the event will be ignored, but all other options will function the same as normal events. If you want to change the blending method, opacity, etc. later, specify them during autonomous movement or use the ”Character Graphics Display Extension Plugin” below. https://raw.githubusercontent.com/triacontane/RPGMakerMV/master/CharacterGraphicExtend.js Script (run from ”Movement Route Settings”) this.shiftPosition(10, 20); # Shifts the display position by X[10] and Y[20]. Note! This plugin does not support map loops. The base plugin ”PluginCommonBase.js” is required to use this plugin. ”PluginCommonBase.js” is located in the following folder under the RPG Maker MZ installation folder. dlc/BasicResources/plugins/official Drapika kindly provided us with a sample map that can be used with this plugin. We would like to take this opportunity to express our gratitude. You can download it by clicking the ”Download” button at the following URL. You are free to use it without crediting us. https://github.com/triacontane/RPGMakerMV/blob/master/Sample/sample_parallax.zip PIKA’s GAME GALLERY https://mashimarohb252d6.wixsite.com/pikasgame Terms of Use: You may modify and redistribute this plugin without permission, and there are no restrictions on its use (commercial, 18+, etc.). This plugin is now yours.