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Parallax Title - ParallaxTitle.js

Plugin desc : Distant View Title Plugin

License : MIT License

Author : Triacontane

Website : https://triacontane.blogspot.com

Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/ParallaxTitle.js

Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/ParallaxTitle.js

File name : ParallaxTitle.js

Help of plugin :

@target MZ
@url https://github.com/triacontane/RPGMakerMV/tree/mz_master/ParallaxTitle.js
@plugindesc Distant View Title Plugin
@author Triacontane
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/triacontane-MZ-plugins ).
Original plugin by Triacontane.
Please check the latest official version at:
https://triacontane.blogspot.com
-----

ParallaxTitle.js

Allows you to specify a distant view for the title screen.
The distant view loops vertically and horizontally, just like the map screen,
and can be auto-scrolled.
The distant view is displayed behind the title image, so it may be hidden if a
title image is specified.
There is also a function to display it as a foreground view.

There is also a function to seamlessly transition to the map without fading
out the screen or audio,
but please note that a moment of stiffness associated with the scene
transition will be unavoidable.

If you want to display a foreground view, add a note tag equivalent to that of
the launch plugin Foreground.js to your map settings. (The following is a
transcription from Foreground.js)

<fgName:Filename> The filename to use as the foreground (without extension).
If the name begins with an ’!’, the parallax will be zero, just like the
distant view.
The file should be placed in img/parallaxes.
<fgLoopX:Number> Whether to loop along the X coordinate (0:no, 1:yes).
If omitted, the default is 0 (=no).
<fgLoopY:number> Whether to loop on the Y coordinate (0:no, 1:yes).
Defaults to 0 (=no).
<fgSx:number> The scrolling speed on the X coordinate.
Ignored if not looping on the X coordinate.
Defaults to 0.
<fgSy:number> The scrolling speed on the Y coordinate.
Ignored if not looping on the Y coordinate.
Defaults to 0.

Terms of Use:
You may modify and redistribute this plugin without permission from the
author, and there are no restrictions on its use (commercial, R18+, etc.).
This plugin is now yours.

@param ParallaxSettingMapId
@text Distant view setting map ID
@desc Applies the ”Distant View” setting in ”Map Settings” of the map with the specified ID to the title screen.
@type map
@default 0

@param InheritScroll
@text Scroll takeover
@desc When starting a new game, the scrolling state of the distant view will be carried over.
@type boolean
@default false

@param NoFadeout
@text Fade out disabled
@desc When selecting New Game, the audio and screen will no longer fade out, and the transition to the map screen will be seamless.
@type boolean
@default false

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